Ori and the Will of the Wisps Pathc 4.6 Adds HDR Support for Windows 10 Versions and Resolves Bugs

New bug patch added to Ori and the Will of the Wisps

By Grayshadow, Posted 15 May 2020

Ori and the Will of the Wisps has a new patch available for both PC and Xbox One versions of the game. Adding HDR support to the PC version, improved HDR settings for Xbox One versions and lots of bugs fixes.

Ori and the Will of the Wisps,NoobFeed,Moon Studios,

You can read the entire patch notes below. Ori and the Will of the Wisps is now available for PC and Xbox One.

New Features

HDR Support for PC (Windows 10 and a HDR compatible display required)

Improved HDR visuals on Xbox consoles (with new powerful HDR settings!)

Dynamic Resolution Scaling (enables the game to automatically lower its rendering resolution to achieve higher framerate when necessary)

FPS Limit (for those that prefer locked frame-rate experience with less frame-rate fluctuation at high refresh-rate)

Audio Output Device Selection (to specify the device used for sound output)

Speaker Type Selection (better configure audio panning and other features for headphones or speakers)

Sound API Selection (multiple sound api’s available to help with potential sound hardware compatibility problems)

Turning Microsoft Spatial Audio On/Off (allows more control over the spatial audio for more immersive experience and audio troubleshooting for those having no audio output)

Added Steam Trading Cards, Badges, Backgrounds and Emojis

Gameplay Improvements

Fine-tuned the Windtorn Ruins Escape Difficulty on Normal and Hard Mode

Fixed the ‘missing Kwolok’ issue

Fixed ‘Fallen Friend’ quest

Fixed issues with some NPCs disappearing from side quest locations

Fixed issues in Silent Woods connected to Ori’s moveset getting limited

Several Quality of Life improvements have been added to the Spirit Smash, Burrow and Grapple mechanics

 Improvements and fixes to various enemy behaviors

Improvements and fixes to the completion counter: Area completion is affected only by the collectibles and optional challenges present in the area and global completion is affected by area completion, completing all quests, owning every Spirit Shard, and learning all skills from Opher. No longer does simply uncovering parts of the map while exploring impact the completion % of the area, in the interest of not being stuck hunting down the last few nooks and crannies left that have no real significance to the experience

Map fixes: Issues related to displaying icons on the map, fixing map alignment with the world, added ability tree icons to the map, added “complete” state to spirit trial icons

Numerous adjustments and additions to improve understanding of unlocking, engaging with and completing Spirit Trials

Small enemy distribution adjustments to Luma Pools and Mouldwood Depths post boss battles

Technical Improvements

Further improved Performance and Stability on both PC and Xbox One family consoles

Fixed the ‘crashing on start’ issues

Fixed the outstanding problems with achievements not being granted

Fixed various potential sources of compatibility issues rooted in audio hardware and drivers

Improvements to reduce pixel aliasing and improve image quality in a variety of scenes

Issues concerning the Spirit Trials Leaderboards were fixed

Additional Fixes

Fixed bugs with certain resolutions not displaying properly

Fixed invincibility after obtaining Seir

Fixed ‘Flash ability effect lingering’ issues

Fixed issues concerning skipping cutscenes

Fixed issues concerning players sometimes not receiving quest rewards

Improvements to localization

Fixed issues related to Backup Saves

Fixed button prompt issues

Fixed soft locks in The Wellspring

Fixed a number of asset pops and loading issues

Fixed a number of motion blur issues

Improvements to the Warp Mechanic

Map: Added quest list to the “All” filter

Fixed vitality shard having no effect while swap shard is equipped

Fixed Spirit Smash and Spike descriptors

Swapped default equipment assignment in Ku gameplay section to clarify the available moveset

Minor adjustment to Wellspring Spirit Trial to prevent players from skipping a majority of the trial in an unintended way

Added collapsing walls on the left and right of Mora’s first arena to prevent players from staying on the walls indefinitely once the escape portion has begun

After completing the ‘Hand to Hand’ quest, the purchasable map icon upgrades in Lupo’s shop are considered purchased to prevent players from wasting Spirit Light unintentionally

Fixed issue where small respawnable collectible orbs in water or sand would become unable to be collected on respawn

Fixed undiscovered Spirit Well being activated on purchase of Windswept Wastes area map

Out of bounds fix for Shriek boss battle

Adam Siddiqui,
Managing Editor, NoobFeed
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General Information

Platform(s): Xbox One, PC
Publisher(s): Microsoft Studios
Developer(s): Moon Studios
Genres: Platformer
Themes: Fantasy
Release Date: 2018

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