One of the more infamous decisions from 2017 was EA's choice to shut down Visceral Games, the creators of Dead Space. Following the news fans of the series were crushed that the franchise would never resolve the cliffhanger of Dead Space 3 According to creative director at Crystal Dynamics Ben Wanat, who also worked as creative director for the Dead Space series, shared some details to Eurogamer in an interview.

According to Wanat, the concept of Dead Space 4 would've focused on surviving each day in "infested ships, searching for a glimmer of life, scavenging supplies to keep your own little ship going, trying to find survivors.”

Wanat elaborated that Dead Space 4 would've had players scavenging for resources, similar to Dead Space 3, in a non-linear world and using a ShockPoint Drive to fast-travel. Players would battle new types of Necromorphs designed to take advantage of the Zero-G environment as the player obtained resources and learned new plot information.

"You'd start to form a picture of what happened in that region while fighting through scores of Necromorphs from ship to ship. And you'd learn a new, critical bit of plot info along with the means to Shock to a couple of nearby sectors," Wanat continued. The further the player would get in the game, the broader their exploration options would be.

Dead Space 4 would've provided more information would've been provided about the origins of the Necromorphs and what purpose humans held in this universe, which was never answered in the original games. It was also discussed that Isaac wouldn't be the new protagonist and Carver, Ellie, or a new character were considered. 

"With the apocalypse, there was the opportunity for a clean break," Wanat said. "It wouldn't be necessary for the story going forward to include any of them." He also said he'd have loved to do a game with Ellie at the helm and had always "imagined her as the protagonist of Dead Space 4".

Wanat did touch on how the franchise ended.

These concepts weren't widespread outside of Visceral's small story team, which had come up with the aforementioned ideas during their work on Dead Space 3: "After the third game, some folks stayed on to finish up the DLC, but the rest needed to move on to help other projects," Wanat said. "At this point, it was pretty clear that Dead Space 3 was going to be the last instalment."

Wanat didn't give everything away if EA decided to come back to the franchise. Perhaps Dead Space will return one day but considering the EA's focus on microtransactions, mobile games, and free-to-play titles it's unlikely that Dead Space will return.  

Adam Siddiqui, NoobFeed
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General Information

Dead Space 3

75/100

Platform(s): Xbox 360, PS3, PC
Publisher(s): Electronic Arts
Developer(s): Visceral Games
Genres: First-Person Shooter
Themes: Sci-Fi, Action
Release Date: 2013-02-05

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