Frank O'Connor "extremely happy" With How Halo Infinite's Multiplayer Plays
Halo Infinite multiplayer gets Frank O'Connor's seal of approval
News by Grayshadow on Jan 08, 2019
The Xbox One doesn't have a lot of exclusives in development but Halo Infinite is one of Microsoft's biggest games in the oven right now. Fans have been wondering about the title, especially following the backlash from Halo 5: Guardians card-based microtransaction system and poor single-player. While information has been limited 343 Industries Frank O'Connor took to Twitter to express his feelings towards the multiplayer and how development is going well.
And this is your annual reminder that I have subjective likes, dislikes, habits and patterns that are not only nothing to do with how we’re building the next game - some of them are object lessons to our designers about what not to do, lol. I never discuss detailed WIP.
— Frank O'Connor (@franklez) January 5, 2019
I’m extremely happy about how Infinite MP plays right now, but it will keep changing & things I like now will change and things I don’t get will improve - but I like every flavor of Halo so far, so in that regard I’m a filthy casual. What I can do tho is listen to this community.
— Frank O'Connor (@franklez) January 5, 2019
O'Connor expressed that he's "extremely happy" with the current build of the multiplayer but expressed his opinion is bias since he loved all multiplayer modes in Halo. He did say that 343 is listening to the community and will alter the game based on what the community wants.
Halo Infinite is now in development for Xbox One and PC.
Adam Siddiqui, NoobFeed
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