Age of Empires Online

By RON, Posted 02 Aug 2011

The biggest Age of Empires game ever!


Developer: Robot Entertainment
: Microsoft
Release Date
: Aug 16, 2011
: PC (Exclusive)
: Online Strategy




Age of Empires is back but not with its usual platform. The upcoming series which will be known as the Age of Empires Online is the next chapter in the best-selling Age of Empires PC game franchise. With its launch, the game will feature two of the greatest ancient civilizations; the Greeks and Egyptians and offer more than 40 hours of gameplay which comes completely for free! And that’s just where the experience starts! As players grow their empires and look for new adventures, Age of Empires Online delivers the opportunity to buy new Premium Content Packs. Everything from entirely new civilizations to Booster Packs with new game modes and more. AoEO still offers all the classic RTS gameplay, empowering players to build mighty empires, manage resources, earn rewards, and battle their way into rich new worlds full of lively villagers, epic warriors, and historically-themed architecture. And there’s more! The game adds new social interaction, customization, and MMORPG gameplay in an evolving and persistent world. Play co-operatively or competitively, craft and trade items, and level up by completing quests.


Egyptian civilization on its rise!


Those who are familiar with this franchise, the base of the game hasn’t changed any bit. Your empire starts from the Capital City and the fate of you empire is in your hands. From your Capital City you will strengthen your economy, improve your technologies, and embark on quests to expand your influence across the Mediterranean. Custom-design your Capital City as it grows into a center for civilization, using blueprints to build custom buildings that open doors to the rest of the world. Everything your Empire grows breed from the Craft Halls. Craft Halls can be constructed in your Capital City. Each Craft Hall allows you to create a variety of Advisors and equipment that enhance different units in the game. Here are the featured Craft Halls you can build in your Capital City. Hunting Lodge: Enhances Archers and other missile units. Cavalry Hall: Enhances all mounted units. Military College: Enhances all infantry units. Engineering College: Enhances siege weapons and some boats. Builder's Hall: Enhances buildings and some boats. Craftsman's Hall: Enhances Villagers, Fishing Boats, and Trade Carts. Grand Temple: Enhances Priests.


To expand your empire, you'll establish settlements across the world. You can choose from various buildings to help you get a foothold in foreign lands, and you can select from many types of units to gather your resources, defend your territories, and defeat your enemies. The Units & Buildings are obviously pretty much the similar. Among the basic units Scout, Villager, Priest and Military are destined to be found in the game. Players start with the Scout unit on almost every quest. It is a tough, fast unit that excels at uncovering the map and killing aggressive fauna like Wolves and Boars. It isn’t much of a fighter against bandits and other human enemies. You only get one, so keep your Scout alive! Military units excel at defending your Outposts and attacking enemies. Fairly cheap to produce and available early, these units can receive many upgrades and a lot of equipment to boost their power. The backbone of any outpost, the Villager performs all of the mundane tasks you assign. Villagers pick berries, chop wood, and construct the buildings you use to train your army. Their upgrades let them carry more resources and move and build faster. Priests can convert enemy units and heal friendly units. If enhanced with the right tech, they can even convert enemy buildings to your side, although they must sacrifice themselves in the process. Even a single Priest can turn the tide of a battle.


Crash of a battle!


Among the Building Unites Barracks, House, Storehouse and Guardtower are certain to be included. At the Barracks, you train infantry units. The bulk of most fighting forces come from here, as well as their upgrades. Available from the start, the Spearman is a great unit for fighting animals and early bandits. Houses add to the population limit for each quest. For every one built, the limit increases by five and lets you build more villagers or military units. Smart players might use several houses to wall off entrances to their base. The Storehouse is a drop-off point for resources gathered by villagers. Small and cheap, it can be built near any resource allowing efficient use of villagers. The upgrades for resource gathering are also found here for wood, food, stone, and gold. Guardtowers provide a way to defend your base and strategic locations without having to spend your limited available population on military units. Although a bit expensive, they can hold their own against small groups of units, especially once upgraded. Paired with Walls, they can be a major part of any defense.


It is out of question that the multiplayer features of this game are to be the ones in focus. You can play both Co-op and Player vs. Player. If your empire is gaining notoriety and strength, but not enough to tackle your greatest challenges, alliance is the key. Call upon your closest allies and unite against your foes. You can finish many quests faster with your LIVE friends and reap the benefits of your alliances. For some of the toughest quests, you may find that you can only finish with friends. Once your combined forces lay the enemies to rest, all that’s left is to gather the spoils. And in a Player vs. Player game you can fight against other players or your LIVE friends. The game randomly generates maps for battle. Some PvP wins get you experience points. Some give you only the satisfaction of grinding your opponents into the dust.


Experience the Greek rocky coast!


You’re on your way to conquering the known world. Test the civilization you’ve built and your ability to make tactical and strategic decisions. How will your civilization fare against other rising, formidable powers? Find out all these when Age of Empires Online Launches August 16th, 2011!


Sarwar Ron, NoobFeed

comments powered by Disqus

  • I'm not really sure about AOE becoming a MMORPG. Sounds kinda weird. Sounds like making more money out of the game offering packs and upgrades. Because none of the features mentioned are new not even for multiplayer mode. Graphics looks a lot better though. Reminds me the graphics of Heros and Zeus.

    Posted Aug 02, 2011

  • Nicely written review, and I'm loving both the graphical style and the concept behind it. Never been into the Age of Empire games though, they're always something that passed me by, which is a shame I guess. Here's hoping to see more content from you!! =)

    Posted Aug 03, 2011

  • I am actually fine with it as long as the game provides tons of features and future addtions!!

    Posted Aug 03, 2011

  • The premium content acks idea sounds fishy to me. I could possibly care less for a strategy game though.

    Posted Aug 05, 2011

  • @Amaya : You should really play AoE. Just to get the feel of a strategy game. It's the mother of all the strategy games out now.

    Posted Aug 05, 2011

  • MMO in strategies... sounds tempting... very good preview Ron :)

    Posted Aug 08, 2011

  • @Sleven I don't think I'll ever get into playing a strategy game.

    Posted Sep 20, 2011

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