The Spirit of the Samurai Review

PC

Its amazingly impressive stop-motion visuals and extremely atmospheric atmosphere engage all the senses, making it a unique experience.

Reviewed by Joyramen on  Jan 10, 2025

Stop-motion animation is a rare gem in the gaming world, often avoided due to the time, budget, and expertise it demands. However, developer Digital Mind Games embraced this challenging art form with their latest release, The Spirit of the Samurai.

This action-adventure platformer combines a visually striking stop-motion style with a unique premise, creating a game that stands out in a crowded genre. While it doesn't revolutionize action gaming, its bold artistic choices and the atmospheric world make it intriguing.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

A Hauntingly Beautiful Feudal Japan, overrun by samurai zombies, brings a stop-motion aesthetic to these dark, detailed environments. Every stage feels like a painstakingly constructed diorama, combined with eerie charm and ceaseless dread.

This dedication is the most significant selling point and a source of occasional frustration to you—a duality in the game because the intricacy sometimes complicates path-finding. Nevertheless, The Spirit of the Samurai aims to provide a specific and vivid experience if you’re looking for something really different.

Without spoiling too much, the storyline is about a character named Takeshi who has to save his community from the destroying Oni demons, which destroy everything that comes their way. Takeshi's journey is one of survival and sacrifice, and he is joined by and led through this journey by Chisai, the feline friend and fox spirit. The high-stakes drama, which places good and bad, makes a simple story engaging.

The computer-rendered cutscenes are beautifully rendered, while the voice acting brings the drama of what's happening to a whole new level. The game's story, long by most accounts, feels like an intentional attempt to narrow down to the personal struggle of Takeshi rather than broad ensembling or secondary storylines. The primary function of the supporting cast, such as Anuka and the Kodama spirit, is to enhance the journey of Takeshi, though their sparse roles will undoubtedly leave some players looking for more.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

The Spirit of the Samurai's gameplay is not without its frustrations, even though this game does an outstanding job of setting an atmosphere. Although beautiful to look at, stop-motion animation has its own mechanical flaws.

Movement is deliberate and purposeful, like in rotoscoped classics like Prince of Persia. However, that also means controls are sluggish, and actions like jumping or dodging require very specific timing, which too often can be frustrating.

Combat, too, is inconsistent. Bizarre hitboxes and animation delays often mar the pace of the game, even though the depth in the parry system and unlocking attacks give it some weight. In close-quarters combat, especially, Takeshi's attacks frequently miss by a mile or hit everything due to bad detection.

This can lead to the encounter feeling goofy at times. The combo customization system does offer a little solace, allowing you to craft attack patterns to their liking; however, it also seems like a band-aid solution to deeper mechanical problems.  

Platforming sections, too, are a bit hit-or-miss. Some areas offer enjoyable challenges, but many devolve into frustration because of blind trial and error, which can be compounded by the presence of hidden traps and obscure contextual tells. Blind leaps of faith and obscure objectives only serve to hurt the overall experience, turning what could be moments of discovery into frustrating retrials and less fun in general.  

Although mostly consistent, the pacing crawls to a near standstill whenever you switch between playable characters. The game focuses on Takeshi, but you can play as Chisai to successfully sneak past sections or the spirit known as the Kodama to solve puzzles.

Though intended to break things up, these segments occasionally feel more like interlopers, thanks to taking you away from the main story for such a large block of time. The uneven structure can potentially break immersion and bleed out Takeshi's motivation during his quest.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

The Spirit of the Samurai uses stop-motion to visualize these dire and realistic landscapes of the apocalypse that would occur through the takeover of samurai zombies. With its fear appeal and endless worry, every level is also seemingly a beautifully crafted diorama.

While the game's intricateness tends to make it hard to navigate, dedication is the most essential selling point. However, it can be frustrating to you at moments. The Spirit of the Samurai does try to give gamers who have been disappointed with their games and want something 'different' another unique and colorful experience.

On the other hand, the entangled architecture of the levels has a double nature of consequences. Sometimes, graphic density can make the game more difficult to play because of the blocked paths and hidden critical objects, but it does a great job of plunging you into the game.

Which is frustrated since the apparent view of the game does not match the actual game experience. This is because they can't successfully navigate the game's complicated world or overlook any important signs.

The Spirit of the Samurai features great sound design, helping to really sell the ambient charm of the game, though it does have a few anomalies. Traditional Japanese instrumentation in the game, such as taiko drums and shakuhachi flutes, fits well into a feudal Japanese setting and certainly adds to the immersion of this game. Melancholy songs set up somber moods, insinuating into the game's spooky environments and heightening the feelings of death, decay, and resistance.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

The environmental noises excel at ratcheting up the tension: from the growls of Oni somewhere off-screen to leaves crunching and footsteps echoing across hardwood flooring, the landscape comes alive and becomes terrifying. This tiny audio pushes your sense of trepidation, making exploration appealing and perilous.

The game's audio design is by no means perfect. Combat sounds, especially the clashing of swords and the hitting, tend to feel eventless. Hits simply don't land with the satisfying weight and resonance that one expects to find in action games.

This can lead to fights feeling less ruinous than they actually are. Additionally, repetition for certain sound effects, like the crying of enemies or the rustling of clothes, can also mar overall immersion after some time.

Another precious treasure is the voice acting. There are few of them, but the performances have a certain sincerity; the subtext speaks of how heavy Takeshi's journey truly is. That fox spirit's narration gives it a mystical framing, making what could have otherwise been a bare-bones tale much more engaging.

The Spirit of the Samurai's graphics are undoubtedly the most astounding in the game. Digital Mind Games made the possible but perilous decision to make a game with stop-motion animation, which represents a seldom-seen methodology in the video game world.

Every character, environment, and animation is richly detailed, almost making the game a living diorama. This pledge to craftsmanship sets The Spirit of the Samurai apart from the rest of the bunch and turns what was actually a visually unique experience into something that resembles handmade cinema rather than a standard video game.

Every frame looks chiseled in, full of perfect models that relive beautiful and hideous tragedies in feudal Japan. From the dark woods to crumbling villages, from ancient temples, this setting is whole with an appeal so uncanny it whisks you deep into a macabre fairytale.

The artistic design is reminiscent of stop-motion classics like The Nightmare Before Christmas and Kubo and the Two Strings, although it is much darker to suit the zombie-infested scenario.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

The attention to detail is excellent, especially when it comes to the character designs. The way Takeshi moves, from the swing of his katana to the armor that shifts with every step, feels so true to life and so heavy.

The designs for enemies, especially the terrible Oni, are memorable and detestable, further advancing the horror theme. The game's use of light and shade is great, too. Flickering lamps and moonlight filtering through the trees really set a dramatic and eerie atmosphere for Takeshi's trip.

The same close attention to detail that makes this game beautiful in places also adds certain gameplay challenges. The rich backdrops can make it difficult to distinguish between interactive and ornamental pieces.

This causes moments of disorientation and may cause you to overlook vital goods or paths. Similarly, several of the environmental traps and perils blend in too well with the surroundings, resulting in sudden deaths that appear cheap rather than earned.

In addition to core gameplay, The Spirit of the Samurai has dozens of small technical issues. Thanks to the checkpoint system, you must relive scenes whenever they die, which can get old fast.

Another misstep is commodity collection; the time it takes to grab materials delays the game's flow, and the functions of objects tend to feel the same. The lack of visible feedback upon boosting statistics further erodes the game's polish.

Boss fights are an absolute joy to witness, but other than the cosmetic lighting and finishing moves that are similar to those in Fatalities, there is not much in the way of novel gameplay. Fights tend to descend into mindless button-mashing activities because the majority of bosses seldom ever adhere to identifiable patterns.

The Spirit of the Samurai, Xbox Series X, Gameplay, Review, Screenshot, NoobFeed

Put that in conjunction with an increase in the number of arrow hits that occur off-screen and a swarm of hostile adversaries, both of which frequently result in low-cost fatalities rather than challenging gameplay moments.

The Spirit of the Samurai takes a bold approach; therefore, Digital Mind Games deserves praise for that alone. Flawed as it is, the game is enjoyable enough for people who play experimental games. A flawed, memorable ride awaits within the game, which testifies to the creative energy of the game industry that has yet to end. If you can put up with the flaws, it gives just that.

Joy Rahman

Editor, NoobFeed

Verdict

Awe-inspiring stop-motion visuals and extremely atmospheric vibe make all the senses take hold, making it a unique experience. That said while trying to balance its creative and useful aspects, the game still requires you to put up with annoyances.

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