Devil May Cry: Why the Original Deserves A Full Remake In the Modern Era

Reawakening the Legend: How a Remake of Devil May Cry Could Redefine Classic Action for a New Generation

Opinion by Placid on  May 05, 2025

Before the modern hack-and-slash masterpiece, the dazzling spectacle of Devil May Cry 5 blew everyone away with its fast-paced gameplay and cinematic visuals; there was the original Devil May Cry, released on the PlayStation 2 in 2001. What started out as a test build of Resident Evil 4 turned into the first stylish action game.

Devil May Cry set the tone for a whole genre with its gothic mood, mysterious castle setting, and the introduction of Dante's devil-may-care personality. But now, more than 20 years later, it seems like something from the past: a beautiful relic, yes, but one that needs to be updated right away.

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Capcom has made a string of successful remakes, such as Resident Evil 2, 3, and 4. Now, many fans are looking forward to another classic series. The Devil May Cry series has a place in video game history, but the first game needs to be brought back to life. 

It's still fun to play the original DMC, but going back shows the rough edges of early 3D design, like awkward fixed camera angles and controls that don't work well in 2025. But this game really needs to be remade because it has a lot of history behind it, but also because it has old-school mechanics that could be used to build something truly amazing.

Devil May Cry showed gamers a new way to fight, one that put style and creativity ahead of pure violence. It wasn't enough to just beat your enemies; it was also important how you did it. At the time, it was very new to throw demons into the air, juggle them with bullets, and switch between sword slashes and acrobatics in the middle of a combo. With his red coat and two pistols, Ebony and Ivory, Dante became an instant hero.

It wasn't perfect, though. It's clear that the first game was made in the early days of 3D action design. The camera often fights the player instead of helping them; the enemies' AI is pretty basic compared to modern games, and the missions often have the same structure. Because of its atmosphere, music, and innovative combat system, the game was still able to win over fans despite these problems.

Devil May Cry 1 was a good start, but Devil May Cry 3 is often seen as the best game in the series' early years. It made the gameplay better by letting players switch weapons during the middle of a fight, and gave Dante's backstory more depth in a satisfying way. But DMC2 is still the bad guy, a mechanically flat and badly balanced follow-up that didn't add much to the original formula.

By DMC4 and DMC5, the series had turned into a well-tuned show with lots of high-speed action. These games showed what Devil May Cry could be like if it had more time, tools, and talent. They had better enemy designs, deeper combat systems, and smoother controls. There's no reason for Devil May Cry 1 to stay in the past now that we have the tools and knowledge to make games like DMC5.

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The most convincing reason to remake the first Devil May Cry is to keep the story going. There are important characters and plot threads that run through the whole franchise that are introduced in the first game. Understanding Dante's character arc means understanding his family history as the son of Sparda, his rivalry with his brother Vergil, and his early adventures hunting demons. But for many new players, going back to the first game is very strange. It can be too hard to get past the game's buggy controls and old-fashioned graphics.

Capcom could bring this origin story to a new generation of players and give old fans a chance to experience it again with a modern twist by giving DMC1 the full remake treatment. If it were redone, the levels could be better designed, the combat system could be made more solid, and DMC5 features like style switching and fluid movement could be added without any problems.

When you remake something, you should know what to keep and what to change. It is important that the creepy castle's setting, which was heavily influenced by Gothic horror, stays. So should the main story, which is pretty simple for today's generation, but has a timeless mystery and charm. Another important part is the haunting soundtrack, which mixes moody orchestral pieces with heavy rock.

Everything that makes the game less fun needs to be updated. For instance, the fixed camera system should be swapped out for an action game-style free-moving view. Combat needs to be rethought so that the controls work well and the combo depth is on par with DMC5. When level design is expanded, a short, linear experience can be turned into a bigger, more exploratory game world. You could also make the experience a lot more interesting by adding secret missions, reworking bosses, and more background information.

The idea of making the first three Devil May Cry games again as a trilogy is worth thinking about. Even though DMC3 is still pretty good, a full remake of all three could make the experience more consistent by updating the graphics and how the games work. This would let Capcom bring back fan-favorite characters like Vergil, Lucia, Trish, and others with new stories and voice actors.

It has also been done before in the same way. Take a look at how Square Enix has handled the Final Fantasy VII Remake series. They take a classic game and use its bones to build a whole new experience. Capcom might not go quite that far, but a trilogy remake could bring the story and style together in a way that no collection or HD remaster ever could.

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Now is a great time to read this old favorite again. In the past few years, action games have become very popular again. Games like Bayonetta 3, Hi-Fi Rush, and Ninja Gaiden Master Collection have brought attention to fast-paced, skill-based gameplay. Capcom is doing very well because its remake projects have been praised by many and have sold a lot of copies.

A lot of fans have talked about how much they love the series, and new players keep finding DMC5 through services like Game Pass. A full remake of the first game could bring in players who skipped the earlier games because they felt too old. Capcom is able to bring back a beloved IP and satisfy the needs of a hungry player base, which is a win-win situation.

The first game in a genre, Devil May Cry, is more than just a game. The original may look old, but it's still full of creative fire. Remakes don't try to erase the past; instead, they honor it while letting the future in. The right care could turn what was once just a rough draft of an idea into a definitive statement of what stylish action games can be.

People aren't just nostalgic when they want a remake. This change is sensible and lets new players see where one of the most stylish game series came from without sacrificing modern standards. The first Devil May Cry game should get a second chance. It feels like the right time more than ever.


Also, check our other articles on remakes below:

 

Zahra Morshed

Editor, NoobFeed

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