Octopath Traveler 0 Guide | Best Jobs and Best Job Order
All eight classes, full skills, and a quick JP-efficient job path.
Game Guide by Ornstein on Dec 17, 2025
Octopath Traveler 0 jobs decide break speed, damage spikes, and how much grinding you do. JP costs climb hard. A clean job order keeps momentum.
Eight jobs sit at the core of Octopath Traveler 0. Weapon coverage and buff uptime matter more than the label on the class.
Warrior

The brand of the patron is. Role: The brand's chosen fighters are great at one thing: staying alive while doing a lot of damage with their bodies. A lot of HP. A lot of defense. Simple game mechanics.
Battle skills: Cross Strike 12SP Single-target sword, Abide 6SP Self Phys Atk up (3 turns), Spearhead 9SP Deal polearm damage to a foe, act faster next turn, Helmcleaver 8SP Deal sword damage and lower Phys Def for two turns.
Counter Posture 36SP Counter physical attacks with sword for two turns, Assault 34SP Deal polearm damage to all foes, stronger from back row, Upending Strike 35SP Deal great sword damage to a foe 2 times.
Support skills: Peak Performance, More damage at full HP, Phys. Atk. +50 Phys Atk +50, Phys. Def. +50 Phys Def +50, Defiant Spirit BP +1 when debuffed.
Merchant

Patron: Bifelgan. Role: Merchants are the best "start fast" job. They print JP and Leaves while keeping your team fueled.
Battle skills: Deadly Thrust 20SP Easier polearm crits, Rest 0SP Restore HP/SP, cure, Mystic Shot 18SP Deal bow damage to all foes, restore SP to front row, Collect 3SP Collect leaves, Piercing Thrust 30SP Deal critical polearm damage to a foe.
Arrow Of Fortune 35SP Single-target great bow + JP, Donate BP 5SP Give 1 BP. Skills for support: Additional Leaves, More leaves after the fight, Phys. Def. +50, Phys. Def. +50, and Elem. Def. +50 Elem Def +50 Take BP as a loan. Take Borrow BP; the next turn, there will be no BP refill.
Thief

Patron: Aeber. Role: Thieves are debuff specialists that also break shields through multi-hit pressure. Battle skills: Steal 3SP Steal an item, HP Thief 9SP Dagger hits x2, steal 50% HP, Shadow Bind 8SP Dark + Speed down (2 turns), Level Slash 14SP Deal sword damage to all foes, SP Thief 9SP Dagger hits x2, steal 5% SP, Master Of Shadows 8SP Dark hits x2, Tri-Edge 27SP Deal dagger damage to a foe 3 times.
Support skills: a long-term lack of ability. Debuffs last one more turn, and you get + 50 to speed and evasion. Also, there's a 50% chance that entrap will hit a random condition.
Apothecary

Patron: Dohter. Role: Apothecaries try to be healers, but their kit often feels underwhelming early. Battle skills: First Aid 6SP Heal one ally, Amputation 12SP Deal axe damage to a foe, Enshroud 9SP Has a chance to inflict Blindness for 2 turns.
Rehabilitate 15SP Status immunity (2 turns), Vivify 24SP Revive an ally, Heal All 15SP Row regen (3 turns), Cross Cleave 30SP Deal great axe damage to a foe. Support skills: Resist Ailments Higher status resistance, Max. SP +50 Max SP +50, Max. HP +500 Max HP +500, Inspiriting Break SP on break.
Hunter

Patron: Draefendi. Role: Hunters are shield breakers first, damage dealers second, and they do both well. Battle skills: Stray Arrows 14SP Random bow hits x2, Boomerang Toss 14SP Random axe hits x2, Trade Tempest 15SP Deal wind damage to all foes, Ensnare 9SP Act last (2 turns).
First Shot 30SP Bow hit, next crit, Rain Of Arrows 12SP Random bow hits x5–8, Two-Tiered Shot 30SP Hit x2, back row, hit x2 end turn. Support skills: More Experience More EXP after the fight, Invigorating On a break, break HP and get +50 Criticals. For a sniper in the back row, there is a bonus attack.
Cleric

Patron: Aelfric. Role: Clerics are built around healing, safety tools, and consistent light damage. Battle skills: Heal Wounds 12SP Heal a row, Holy Light 11SP Deal light damage to a foe, Brain Bash 18SP Choose weapon, hit.
Sacred Flame's Protection 16SP Chance stop attacks (2 turns), Light Of Judgement 22SP Deal great light damage to a foe, Celestial Veil 8SP SP back 3% damage (2 turns), Wondrous Veil 30SP Cheat death at 25% HP.
Support skills: Higher HP recovery Bigger heals and health regeneration, Elemental Defense plus fifty, Maximal SP plus fifty, and the ability to survive an encore performance as long as the HP is at twenty-five percent.
Scholar

Patron: Alephan. Role: Scholars are AoE monsters, covering key elements while making fights easier to read. Battle skills: Analyze 1SP Reveal weakness and HP, Fireball 12SP Deal fire damage to all foes, Tornado 12SP Deal wind damage to all foes.
Luminescence 14SP Deal light damage to all foes, Fire Storm 33SP Deal fire damage to all foes 2 times, Maelstrom 33SP Deal wind damage to all foes 2 times, Blinding Light 33SP Deal light damage to all foes 2 times.
To get better at support, study Foe twice to get Elemental Attack +50 and get Lasting Memory, which lets you see one weakness per enemy. After a knockout, keep the good things. Mystic Breath adds +2T to your elemental attack and defense when you are in the back row.
Dancer

Patron: Sealticge. Role: Dancers make everyone else stronger, and buff uptime becomes the real win condition. Battle skills: Lion Dance 6SP Raise Phys Atk of ally for 2 turns, Wild Strike 14SP Random fan hits x2, Coney Caper 6SP Raise Evasion of ally for 2 turns, Frosty Refrain 11SP Deal ice damage to a foe.
Peacock Strut 6SP Raise Elem Atk of ally for 2 turns, Porcupine Stomp 6SP Raise Elem Def of ally for 2 turns, Triple Arc 27SP Deal fan damage to a foe 3 times. Support skills: The Show Goes On Buffs last +1 turn, Extra JP More JP after battle, Speed +50 Speed +50, Boost-Start Start with 1 BP.
How Job Progression Works
First two skills are free, then costs are 30, 100, 300, 800, and 1,500 JP. Total is 2,730 JP per job. Switch after three paid skills in the first job (430 JP). Switch again only after mastering the second job.
Best Job Order for Fast Progression
The best first job is the merchant for Extra Leaves, Arrow of Fortune, and Donate BP. For Study Foe and AoE, the best second job for multiple hit breaks is Hunter or Scholar. For a third job, Thief for Extended Enfeeblement or Dancer for The Show Goes On are the best options.
Also, check our Octopath Traveler 0 Review and other guides below:
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