South of Midnight Guide | All Chapter 5 Collectibles
A guide on how to find all the Chapter 5 Collectibles in South of Midnight.
Game Guide by Sabi on Apr 08, 2025
There are 13 chapters in South of Midnight, and in every one of them, there are collectibles. This guide will show you how to find all 11 collectibles in Chapter 5 of South of Midnight.
Collectible #1: Burrower's - Pieces of the Self
Once you find Crouton and learn how to control him, look right next to the hollow log before going inside. A note will be on the tree next to it.
Collectible #2: Statue Flyer
Keep going until you see a big statue with the words "Auntie Belle's" written on it. There's a piece of fence up right before the sign, and a note on the fence.
Collectible #3: Burrower's Iron
When you leave the church, turn right to find the road. On top of the broken fence, there will be a wooden box with a note.
Collectible #4: Hollow Dreamer
After getting the last collectible, keep going forward and cross a small body of water. A house will be on your right ahead of you. There is a note on the couch on the front porch.
Collectible #5: Kid's Need A Hand
The home will become available after you get rid of the second large piece of Stigma and watch the scene. There is a note inside on the table.
Collectible #6: Jo's Penance
From the last collectible, go up the stairs and into the bedroom. There will be another note on the dresser.
Health Filament
You can't read this collectible, but as you come out of the room, look to the left. There is a grappling point that you can use to get to a small piece of land. You can use the ghost objects to jump and get a health disk if you want to.
Collectible #7: Yard Sale Notice
Once you get past the last collectible and some...well, shit sprayers, you'll come across an old farm. This is part of the main quest. You can climb the big windmill that you'll see when you get here. You can use the ghost box to get to the top.
When you get to the top, jump over the fence and onto the stack of hay. After going down the path, turn right to find a cabin. The note will be on a chair on the porch.
Collectible #8: Honor thy Father and Mother
From the last collectible, go back to the main path and go up to the house, which looks really creepy. When you get close, the front door will open. Take a right into the living room once you get inside. You can find the note on the coffee table in front of the couch.
Collectible #9: A Bashful Farmhand in the Setting Sun
From the last collectible, go up the stairs. Follow the hall around to the room on the third right. The next note is on the desk.
Collectible #10: The Pigs are a Loss
Once you have filled the bottle and reached the tree, you will need to use Crouton to get into the pig factory and turn on the door's power. After opening the door and going inside, look to your right as soon as you get to the bigger area. Your next note will be on a table.
Collectible #11: Sutter's Will and Testament
You will have to jump on a raft that a pig is towing around after beating Two-Toed Tom and going inside him. When you're ready, jump up. As soon as you see the note on the ground, turn right.
Also check out our South of Midnight Review and other guides below:
- South of Midnight Guide | All Chapter 1 Collectibles
- South of Midnight Guide | All Chapter 2 Collectibles
- South of Midnight Guide | All Chapter 3 Collectibles
- South of Midnight Guide | All Chapter 4 Collectibles
- South of Midnight Guide | All Chapter 6 Collectibles
- South of Midnight Guide | All Chapter 7 Collectibles
- South of Midnight Guide | All Chapter 8 Collectibles
- South of Midnight Guide | All Chapter 9 Collectibles
- South of Midnight Guide | All Chapter 10 Collectibles
- South of Midnight Guide | All Chapter 11 Collectibles
- South of Midnight Guide | All Chapter 12 Collectibles
- South of Midnight Guide | All Chapter 13 Collectibles
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