Netflix Developing Video Games Based on Television Episodes

Netflix will broaden its selection of video games by adding titles developed by well-known studios like Ustwo and Devolver.

Games by Rayan on  Jun 15, 2022

Netflix has announced that it will increase the number of video games it offers to almost 50 by the end of 2022. This increase will be accomplished by adding well-known studios and creators of new titles.

During the Geeked Week event, the streaming firm unveiled a flood of new and future releases, including some based on famous Netflix projects such as La Casa de Papel (also known as Money Heist) and The Queen's Gambit. The company also provided more details on its plans for Netflix Games.


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The Queen's Gambit Chess is a strategic puzzler developed by UK studio Ripstone and based on the Netflix miniseries. Lucky Luna is a platformer developed by Alto's Odyssey creator, Snowman, and based on Japanese folklore. Shadow and Bone: Destinies is a single-player mobile RPG based on a fantasy television series. Too Hot To Handle is another mobile project based on a dating show of the same name.

Inspired by doodgeball, Desta: The Memories Between, a new development project from Ustwo that is being described as a turn-based strategy game; Terra Nil, a strategic city-building game with a focus on the climate issue from publisher Devolver Digital; and Poinpy, a bright vertical climber from the designer of Downwell. These are just a few of the following video games currently being developed. A smattering of games was available when the nascent site first went live in November 2021, and more games, such as Spiritfarer, will be added to it soon.


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Since then, Netflix has made several high-profile acquisitions, including Next Games and Boss Fight Entertainment, which have considerably expanded its internal studios' roster. Additionally, in September of the previous year, the business acquired the Oxenfree creator Night School Studio.

The chief executive officer of Netflix, Reed Hastings, said earlier this year that the company's goal is to "build up the know-how and the creative chops to be able to make some really substantial gains" in the market for video games.
 

Azfar Rayan (@AzfarRayan)
Editor, NoobFeed

Azfar Rayan

Senior Editor, NoobFeed

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