Multiple Indie Games Delaying Releases Due to Hollow Knight: Silksong

Team Cherry's anticipated sequel's September launch is sending shockwaves through the Indie Game Scene.

News by Maisie on  Aug 27, 2025

With the release of Team Cherry's much-awaited sequel, Hollow Knight: Silksong, on September 4, 2025, the indie gaming scene is undergoing a dramatic change. Fans are thrilled about this news, and it has also made waves in the community of independent game developers. Many developers have decided to postpone their projects, so they don't have to compete with what is likely to be one of the biggest releases of the year.

Silksong began as a DLC add-on for the well-received Hollow Knight, but it has since evolved into a full-fledged sequel. Players will take on the role of Hornet and explore a new, scary land with over 200 enemies, 40 bosses, and a ton of new items and skills. The game appears to feature the same challenging gameplay and detailed world-building that made the last one a fan favorite.

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The announcement of Silksong's September 4 release date has taken people in the independent game development industry by surprise. There are now changes being made to the release dates of games that were supposed to come out around the same time. The latest news indicates that at least eight independent games have been delayed to avoid release at the same time as Silksong.

The decision to put things off has elicited a range of emotions. Some developers say they understand and recognize the massive shadow that Silksong casts. One developer said that they were like a bit of krill trying not to get eaten by a blue whale, which illustrates the difficulty of competing with such a well-established release.

Others are proactively changing their release dates. For example, the developers of Demonschool have pushed back the release date of their game to November, allowing for ample time between it and Silksong.

Team Cherry gave attendees a 15-minute sneak peek at Silksong during Gamescom 2025, adding to the anticipation for the game. Participants could play the game on the Xbox ROG Ally and Switch 2. With a blend of combat, platforming, and exploration, the demo provided players with a taste of what the full game has to offer in terms of features and visual improvements.

Most people in the community liked the game. They liked how smoothly it animated, how well it created atmosphere, and how well it built its world. The success of the demo made people even more excited for the full release of the game.

Silksong's ripple effect highlights the huge impact of its predecessor. Hollow Knight played a significant role in revitalizing the Metroidvania genre, spawning numerous independent games and cultivating a strong fan base. It was a huge success, selling more than 15 million copies, so people are eagerly looking forward to the follow-up.

As the release date gets closer, gamers are very excited for the next part of the Hollow Knight series. Indie developers, on the other hand, must be cautious not to get lost in the game's immense success as they move forward.

Maisie Scott

Editor, NoobFeed

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