John Carpenter’s Toxic Commando Guide | How to Get We’re All Friends Here Trophy

Finish The Drop without hurting a teammate and unlock this tricky trophy the safe way.

Game Guide by Jubair Baky on  Mar 24, 2026

The We’re All Friends Here trophy requires you to complete the run without damaging any teammate at all. The best mission for this is The Drop, since it is one of the shortest stages. That makes it the safest place to attempt the trophy. The rule is simple, but the run can still fail very easily if any damage reaches your team.

Why The Drop Is the Best Stage

The Drop gives you a shorter and more controlled setup for the attempt. That matters because teammates can often move in front of your fire. Even when a shot looks safe, an ally can suddenly step into the line of fire. Because of that, the best method is to shoot less and let your teammates handle more of the fighting, especially on an easier setting.

John Carpenters Toxic Commando, PC, Gameplay, We’re All Friends Here Trophy Guide-1, Screenshot, NoobFeed

Best Build and Safe Combat Tips

Using the Operator is a very strong choice for this trophy. The special ability uses a drone that attacks enemies with better precision. That makes tight fights easier to handle. It also lowers the chance of hitting a teammate by mistake when the area gets crowded.

Try to stay calm in every fight. Do not spray shots into groups. Watch teammate movement before firing. If the fight gets messy, step back and let the squad clear enemies first. A slow run is much better than a failed one.

John Carpenters Toxic Commando, PC, Gameplay, We’re All Friends Here Trophy Guide-2, Screenshot, NoobFeed

What Can Void the Trophy

Gunfire is not the only risk. Any damage you cause can ruin the attempt. If you drive through fire, or if the vehicle blows up a canister and that explosion hurts a teammate, the trophy can fail. Environmental damage still counts when it happens because of your actions.

Melee attacks can also be dangerous. A swing may look like it connects with a teammate. The important thing is whether their health goes down. If it does not, the run may still be safe. Still, it is better to avoid risky melee hits when possible.

John Carpenters Toxic Commando, PC, Gameplay, We’re All Friends Here Trophy Guide-3, Screenshot, NoobFeed

Handling the Harder Parts

The later parts of the run become more chaotic, so discipline matters more than speed. The mounted machine gun near the end is a good option for the main boss because it keeps your damage focused forward. That is much safer than running around and firing wildly while teammates cross your path.

John Carpenters Toxic Commando, PC, Gameplay, We’re All Friends Here Trophy Guide-4, Screenshot, NoobFeed

How To Finish the Run Safely

From start to finish, the goal is control. Fire only when the lane is clear. Be extra careful in vehicle sections. Use the Operator drone when enemies get too close. Let your teammates do more of the work whenever possible. If you stay patient through the full run, We’re All Friends Here should unlock at the end.

Also, check our John Carpenter’s Toxic Commando Review and other guides below:

Jubair Baky

Editor, NoobFeed

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