No Rest for the Wicked The Breach Update: Final Release Approaching
Moon Studios shared major No Rest for the Wicked Breach update and dev insights, hinting at the final release.
News by TauxicPandA on Apr 24, 2025
Moon Studios' souls-like action RPG No Rest for the Wicked has received its most significant update to date. The highly anticipated "Breach" update will be revealed soon, with a formal trailer dropping on April 22 and precise launch times to follow. The update aligns with the game's first anniversary of its Early Access launch. As anticipation builds for the upcoming patch, content creators and community members alike are gearing up to live-stream the update.
One of the most significant questions circulating in the community is when the console will be released. While Moon Studios has confirmed that the 1.0 launch will include consoles, there is currently no set release window. There may be multiple updates before the game's console release, which may not occur this year.
There is a chance of an early access console launch for games like Path of Exile 2, although nothing has been officially planned as of now. Players are cautioned to remain conservative in their expectations, with late 2025 or perhaps 2026 appearing to be the best estimate for a console beta or early access launch.
Meanwhile, services like GeForce Now still offer a choice for gamers who are willing to play games on console-like platforms. According to Moon Studios' Thomas Mahler, the Breach update is set to be the game's most substantial update yet, and he anticipates that fans will appreciate every moment of it.
In addition to Breach, another major patch is in development that centers on combat. The next patch is a complete overhaul of No Rest for the Wicked's combat system. Mahler shared some exciting news about a comprehensive overhaul of the combat system to make sure everything is just right for 1.0.
Players can expect updates to magic, skill trees, and mastery systems, with a complete rebalancing planned. This combat update is slated to arrive before version 1.0 and will likely serve as a final tuning pass before the official launch.
Another significant change to be settled with the next Breach update is a remake of the rune system. Players can now carry four runes at all times without losing their final two rune slots when enchanting. This patch addresses longstanding player frustration at customization limits, a significant effort to introduce build diversity.
No Rest for the Wicked is getting ready for its most significant update yet, which will be released in early access. The makers have stated that the system will substantially change: any characters or worlds made before the Breach update will be marked as legacy. It will still be possible to play as these characters, but they won't be able to access the newest stuff in the game.
It's not always a bad thing that we have this old method. For many, it's a chance to keep the unique experience alive. But it's better to wait or plan ahead for people who want to get through the newest information quickly. Putting much work into a character before the update might not be the best idea.
The original video will come out on April 30, 2025, giving fans a better idea of what's to come. This is likely the best time to start over and fully enjoy how the game's world and features have changed. Until then, playing is still fun, especially for people who like to see how a game changes over time.
Players can also make multiple worlds, which is helpful in getting a lot of experience or a certain type of loot. This way, it not only gets around rigid walls but also helps your character level up without having to start over.
Character customization continues to be central to No Rest for the Wicked, with players able to respec their builds, though it requires unlocking a feature within the Crucible. This system becomes accessible relatively early and relies heavily on an in-game item called Fallen Embers.
These embers are super important! They allow you to tweak your enchantments and respec your character, allowing you to refine your builds just the way you like. It's a good idea to hold onto them, even though they can be sold reasonably, especially when The Crucible becomes available and character development gets even more exciting!
It's also worth noting that your choices still matter even with respeccing. Planning can save time and effort, though the game does offer room to course-correct. Starter build guides will benefit new players looking to hit the ground running after the Breach update.
The long-anticipated four-player co-op multiplayer mode is still in development and is expected to launch after the Breach update. Initially considered for a pre-update release, the shift allows the team to launch co-op into a more content-rich version of the game.
One burning question from fans has been whether another realm reset will be required once co-op arrives. According to the developers, realm wipes are avoided as much as possible. Multiplayer is expected to build on the existing systems rather than restart them, meaning players should be able to keep their progress intact.
Unless significant system changes are introduced, the team is confident that a wipe won't be necessary. Still, creators and the devs alike have committed to owning any changes that may come, whether that means system tweaks or surprising adjustments in post-launch patches.
Editor, NoobFeed
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