Papers, Please

It has a dark and gritty world and succeeds in telling a compelling story without even using any voices.

Reviewed by PKKHaseo on  Nov 07, 2013

Papers, Please is an immigration simulator developed by a single man, Lucas Pope,for the PC, Linux and Mac. After winning the Labor Lottery, you are assigned a job as an immigration inspectorat the Grestin Border Checkpoint in the fictional country of Arstotzka and an apartment in East Grestin is provided for you and your family reside in.

Papers, Please, Review, Indie Games, Arstotzka, Kolechia, ID, Lucas Pope

The game has two modes: story and endless. Story mode focuses on the events that take place in the month following the checkpoint’s opening and features an amazing 20 possible endings. Endless is an unlockable mode, that requires you to beat the story without losing your job, and features 3 game types: Timed, Perfection and Endurance.

The story revolves mostly around the relationship between Arstotzka and Kolechia. After a six year war, the two neighbouring countries still have unsolved problems regarding the influence over Grestin, a fictional Cold War Berlin.

Your job as inspector is to ensure that immigration law is enforced. This requires you to inspect the documents of everyone passing through the checkpoint. Things start slow and easy, with everyone being granted access via the use of a passport, so you’ll just have to check the name, gender and expiration date of said document. But as political tensions and epidemics arise or terrorist attacks occur, there will be more and more regulations put in place which means more papers for you to inspect.

Papers, Please, Review, Indie Games, Arstotzka, Kolechia, ID, Lucas Pope

The main goal of the game is to earn enough each day for your family to survive. If you fail to pay for food and heat for your family members, they will get sick and eventually die. You earn money for each person you correctly process, but for each illegal immigrant that slips through the checkpoint, you receive an increasingly larger penalty (though you receive two free passes a day).

As the game progresses, you are given ways to make an extra buck, by accepting bribes, doing some favours, tranquilizing trespassers, detaining people or even helping the revolutionary movement overthrow the corrupt government.

Graphically speaking the game is really simplistic and underwhelming, which for most games it would be a downside. But since you’ll have to deal with checking faces all the time, having simple graphics is actually a plus in this case.

The game does have some things that seem to have been overlooked. For instance, when you notice the picture in the documents doesn’t match the person and you inquire them about it, they will sometimes say that the years have been cruel, despite them looking younger now than in the past. Another small flaw is that the ID tickets and Access Permits describe some people as being overweight, even though their weight says something else. Fortunately, these are just small gripes that don’t diminish the game’s overall value.

Papers, Please, Review, Indie Games, Arstotzka, Kolechia, ID, Lucas Pope

Papers, Please is a unique game and despite its simple premise, it’s quite a difficult one and you’ll have a blast playing through all the different outcomes and even doing a bit of roleplaying here and there as you choose to either be a ruthless or a corrupt inspector. It has a dark and gritty world and succeeds in telling a compelling story without even using any voices, and for the price of 10$ it’s simply a game that you must experience.

Cirstoiu Alexandru Constantin, NoobFeed

Alexandru Cirstoiu

Subscriber, NoobFeed

Verdict

85

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