The Midnight Walk Guide | All Chapter Four Collectibles
Here’s a guide on all the chapter 4 collectibles in The Midnight Walk.
Game Guide by TauxicPandA on Dec 31, 2025
In Chapter 4 of The Midnight Walk, you will move through tunnels and town squares to find the final 10 items. This guide ensures you locate every Story Page, Shellphone, and Clay Figurine hidden in these dark places.

Tunnels and Projects
At the end of the chapter, you will use a Flying Contraption to leave the slimy tunnels and enter an area with a projector in The Midnight Walk.
Look in the shadows near a red door on the left side to find Clay Figurine #14 (The Groundskeeper). Before you leave those tunnels, you will find a room with three switches; Shellphone #21 is sitting on the opposite side of that room. Earlier, in a dark tunnel filled with Grinners, you will find a second Wardrobe.
Take the path to the right of it to get Clay Figurine #13 (The Ghost Of Coalhaven). You can also find Story Page #13 (Who Took The Sun Away?) in a hatch located in the area where you use the second projector in The Midnight Walk.

Sewers and Furnaces
When you drop into the sewers after the theater, walk straight past the second Blue Candle to find Gramophone Disc #12 (The Craftman’s Heart) at the end of the road.
Further back, you will have to hide from an NPC with a gun by lighting furnaces. After you shoot three candles to open a door to an underground tunnel, look inside a hatch in that tunnel for Gramophone Disc #11 (Och Pa Sa Vis Skrider Dagarna Vidare).
In the town square, where you see the Moonbird and a giant, check the hatch on the left side of the area for Story Page #12 (Who Took The Sun Away?) in The Midnight Walk.

The Starting Path
After you use a Flying Contraption near the beginning of the chapter, look on the right side of the path where you land to find Shellphone #20. A few steps before this, you will see Shellphone #19 on the right side of the main road.
The very first item you can find is Story Page #11 (Who Took The Sun Away?). It is sitting in a hatch on the left side of the main path, right as the chapter starts in The Midnight Walk.
Also, check our The Midnight Walk Review and other guides below:
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