Halo Wars 2 Changes Coming in Response to the Beta
343 and Creative Assembly changing Halo Wars 2 based on the beta feedback
News by Grayshadow on Feb 11, 2017
Following the beta of Halo Wars 2 developers at Creative Assembly and 343 Industries are using the data to create some new changes to the game.
According to Halo Waypoint the following changes are coming:
Reduced the Locust and Bloodfuel Locust DPS, health, and shields
Scarab can now attack units at closer range
Improved the responsiveness of Blitz card hand inputs
Improved game performance
Improved UI responsiveness
Tightened skill matching to improve match quality of multiplayer games
Improved initial loading times
Bug fixes for card hand and units not responding
Improved voice chat functionality on PC
Improved PC performance, hardware detection, and compatibility
Improved multiplayer and network reliability
Lots and lots of additional fixes
In addition, 343 added that players can start gathering Blitz card packs by:
Having launched the Blitz Beta once (one pack)
Finishing one match in the Blitz Beta (one pack)
Completing the “Playin’ the Field” achievement in Halo Wars 1 (one pack)
Completing “Adjudicate the Arbiter” achievement in Halo Wars 1 (three packs)
Completing the “Playin’ the Field” achievement in Halo Wars DE (one pack)
Completing “Adjudicate the Arbiter” achievement in Halo Wars DE (three packs)
Halo Wars 2 launches February 21st for Xbox One and Windows 10. For the full statistics on the beta click here.
Source: Halo Waypoint
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