Borderlands 4 Sparks Outrage Over $80 Price Tag of "Real Fans Will Pay"

Randy Pitchford's comment ignites a firestorm as gamers question loyalty, pricing, and the future value of AAA titles.

News by Placid on  May 31, 2025

Some gamers were outraged when Gearbox founder and Borderlands lead singer Randy Pitchford said that "real fans" should be ready to pay $80 for Borderlands 4. This caused a huge stir in the gaming community. The backlash was quick and harsh, which is why Pitchford put out a long statement (500+ words) trying to explain what he meant. But the harm might be done already.

Borderlands 4 has been in the news for weeks, but not for gameplay leaks, release dates, or explosive videos. Instead, it's been for what has quickly become one of the most heated price arguments in recent memory. People were upset when Pitchford said that "real fans" would be willing to pay more for the next major Borderlands game. This was a touchy subject for players who were already struggling to afford AAA games.

Borderlands 4 Sparks Outrage, Over $80 Price Tag, of "Real Fans Will Pay", PC, Gameplay, Screenshot, NoobFeed

The anger spread right away on boards and social media. Many gamers thought the comment was rude, condescending, and out of touch, especially since it was made at a time when inflation, unstable global economies, and declining subscriptions are changing how the industry interacts with customers. Many people took Pitchford's words to mean that anyone who wasn't ready to pay $80 for Borderlands 4 wasn't really a fan of the series, which wasn't a nice implication.

Because people were getting angrier, Pitchford wrote a long public post trying to calm things down. That being said, the message did not directly say sorry. Pitchford instead said he was sorry for how his words might have been taken and agreed that the way they were put together was wrong. He claimed that he had no plans to control the team and that his main goal was for players to always feel like they were getting good value for their money.

Pitchford said that what he had said before made him look "super crappy." He also said that he never wants to appear as though he's taking the community for granted. He says that his team moves forward because of the fans' passion, and he's "thankful that anyone likes our games at all." Because he wants as many people as possible to see the work his team has done, the idea that price could stop people from getting it is very scary to him as a creative person.

Even though this was done to improve things, the internet has not been quick to forget or accept. Many people have pointed out that even though Pitchford said he was sorry, he didn't take full blame for how the original comment was written. Others said the message seemed more like an attempt to soften the blow than a real apology. Borderlands 4 doesn't have an official price yet, and Pitchford says the decision isn't entirely his own, blaming market forces and the publisher. However, his words have already cast a shadow over the story of the game before it comes out.

The broader picture of pricing in the gaming industry today only exacerbates the situation. As the cost of making games keeps going up, many AAA companies are raising prices above the usual $60 mark. In the U.S., most new titles now cost $70, but a $80 base price for a standard version is still uncommon and controversial. Games like Final Fantasy VII Rebirth, Marvel's Spider-Man 2, and Hogwarts Legacy, on the other hand, were all released at a $70 price point. The only reason the deluxe and collector's versions cost more than $100 was that they came with extra material or bonuses.

Borderlands 4 Sparks Outrage, Over $80 Price Tag, of "Real Fans Will Pay", PC, Gameplay, Screenshot, NoobFeed

People are more price-conscious than ever before, which is why Pitchford said what he did. Many people find it hard to understand why they would want to pay almost $100 after taxes for a single game, even if it's a well-known one like Borderlands 4. Services like Xbox Game Pass and PlayStation Plus offer hundreds of games for a relatively low monthly price. This is especially true when new hits from smaller companies, like Expedition 33 or Minds Eye, come out in the UK for between £38 and £55.

Even though these cheaper games aren't as big, they still offer interesting experiences that players are happy to spend money on. Even if a player doesn't usually like this type of game, Expedition 33's low price makes it possible to try something new. Similarly, a story-driven game like Mafia: The Old Country is receiving good reviews not only for what it could be but also for being priced in a way that makes sense in a market where prices are constantly increasing.

Meanwhile, Borderlands 4, which is supposed to stay true to the explosive looter-shooter formula the series is known for, hasn't shown any gameplay or given any information about what might make a possible $80 entry price worth it. And when there isn't clear information or openness about what players will actually receive for their money, it starts to look like the company is trying to maximize its revenue.

To make things even less clear, Borderlands 4 fans want to know if it will be available through membership services when it comes out. Games aren't being pre-ordered at full price yet because major companies are experimenting with day-one releases on platforms like Game Pass and Ubisoft+. The price debate gets even more confusing when these marketing plans aren't made clear.

Even though Pitchford isn't the only one who decides on prices, the fact that he is the public face of Gearbox gives his words more weight. And now more than ever, openness, community respect, and perceived worth are all very important. One casual word can stop the momentum of a game before it is even hitting store shelves.

Borderlands 4 Sparks Outrage, Over $80 Price Tag, of "Real Fans Will Pay", PC, Gameplay, Screenshot, NoobFeed

In the end, the debate over Borderlands 4 isn't just about what one boss said. It's part of a broader conversation taking place across the entire industry about the value of modern games, their high production costs and player expenses, and the unstable relationship between companies and their fans. As game budgets reach the hundreds of millions of dollars, companies are under a lot of pressure to get their money back. However, players are also calling for greater clarity, fairness, and consideration for their financial investments.

Gearbox is going to have a hard time right now. It needs to rebuild trust, especially since fans aren't sure if Borderlands 4 will be worth the high price. The studio needs to show that it listens to the community, not just see how far they can stretch the meaning of "real fan." They can do this by showcasing actual gameplay, communicating thoughtfully, or being flexible with pricing.

Even though games are always changing, one thing stays the same: loyalty is earned, not forced.

Zahra Morshed

Editor, NoobFeed

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