PS5 Emulator Runs GTA V at 60 FPS in Major Emulation Breakthrough
The KytyPS5 emulator can reportedly run Grand Theft Auto V’s opening prologue at 40–60 FPS, marking another major step for PS5 emulation.
News by Rahe Numa on Sep 08, 2026
The KytyPS5 can reportedly push the PS5 version of Grand Theft Auto V into its opening prologue, showing just how quickly PS5 emulation is progressing. PS5 emulation has reached another impressive milestone, with the emulator reportedly running the PS5 version of Grand Theft Auto V into its opening prologue.
The game reportedly reaches 40–60 fps during testing, although the emulator is nowhere near stable enough to make the entire game playable. Even with those limitations, getting a modern PS5 title into actual gameplay is a significant achievement.

GTA V has finally moved beyond the splash screen.
What's particularly interesting is how quickly things have changed. Only around a month ago, the PS5 version of GTA V reportedly couldn't progress much beyond its initial startup. Now, KytyPS5 can reportedly reach the game's prologue and run sections of it at playable frame rates.
According to current reports, the emulator can run early portions of the game for several minutes before crashing. That means the 40–60 fps figure shouldn't be interpreted as a stable performance target for the entire game. It's still far from fully playable.
Despite the impressive numbers, there's an important distinction between booting a game and properly emulating it. KytyPS5 still has significant stability and compatibility problems. GTA V can reach gameplay, but crashes prevent users from playing through the entire experience normally.
There's also no guarantee that maintaining 40–60 fps in the opening section means the same performance would be possible throughout the rest of the game. For now, the achievement is better viewed as proof that the emulator is making serious progress rather than a finished way to play PS5 games on PC.
Why GTA V is such an interesting test?
Grand Theft Auto V is a particularly useful game to watch because of how demanding its open world can be. The PS5 version includes modern visual improvements and has to handle a large open-world environment, traffic, pedestrians, physics, and numerous systems running simultaneously.
Getting even part of that workload running through an unofficial emulator shows how much work has already gone into understanding the PS5's architecture. PS5 emulation is moving quickly. KytyPS5 isn't the only project making progress, either.

The broader PS5 emulation scene has been developing rapidly, with different projects focusing on compatibility, system accuracy, and getting individual games to boot. Other PS5 titles have also reportedly made progress through emulation, but GTA V is one of the more eye-catching examples because of its technical demands and popularity.
The long-term goal for these projects is obviously much bigger than simply reaching a game's opening sequence. Developers would need to improve compatibility, stability, performance, graphics, audio, and many system-level features before modern PS5 games could run reliably.
Could this eventually lead to GTA VI?
It's tempting to immediately connect PS5 emulation progress to Grand Theft Auto VI, but that's getting ahead of the technology. GTA VI is expected to be significantly more demanding than GTA V, and successfully running one game doesn't mean another will automatically work.
Still, every improvement in PS5 emulation potentially helps developers better understand the console and its software environment. KytyPS5 running the PS5 version of GTA V at around 40–60 fps in the prologue is an impressive milestone, even if the emulator still crashes and can't run the full game properly.
For now, the biggest takeaway isn't that PS5 games are suddenly playable on PC. It's that PS5 emulation is progressing much faster than it was even a few weeks ago. If that pace continues, future updates could dramatically improve compatibility — and that's what makes this development worth watching.
Editor, NoobFeed
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