Gloomy Eyes Review

PC

Gloomy Eyes: A dark fairytale with heart.

Reviewed by Sabi on  Sep 14, 2025

Gloomy Eyes is developed by Untold Tales, a small indie studio that has been making waves in the gaming market with its distinctive story-driven games. The game began as a daring notion to mix storytelling from movies with gameplay that set the mood. It quickly gained attention for its distinctive art style, which bore a resemblance to Tim Burton's work.

In contrast to most horror games that rely on jump scares or blood and guts, Gloomy Eyes takes place in a world that is always dark, and the focus is on mood, emotion, and story involvement. During its development, a great deal of work went into creating both an interesting visual style and a hauntingly beautiful soundtrack that would convey the story without relying on dialogue all the time.

Gloomy Eyes Review, PC, Gameplay, Screenshot, NoobFeed

This game stands out not only because of how it looks, but also because it tries to combine the feel of old-fashioned storybooks with the ease of modern gaming. It looks like it was influenced by games like Little Nightmares, where the drama in the world and the player's connection to the characters are more important than fighting.

The end result is a game that is part animated movie, part puzzle-based adventure, and altogether unforgettable. A story about love and hope in a world torn apart by the war between the living and the dead is at the heart of Gloomy Eyes. The story is about two unique souls, Gloomy, a young zombie boy, and Nena, a human girl, whose paths cross in a dark, never-ending night.

The story is charming because it is so simple: even though everything is dark, there are brief times of light, innocence, and playfulness that make you feel things. As the game goes on, players see small, moving events that shape the world around them. In early scenes, for example, Gloomy is seen chasing fireflies because he wants to connect with people but can't.

It's smart how the story balances Gloomy's interest and vulnerability with the overall threat of a zombie-infested world. Cutscenes are short but powerful, and they often have light images and music to go with them instead of a lot of talking. This method enables players to become immersed in the setting and infer the emotions of characters by observing their actions and interpreting the clues in their surroundings.

One interesting thing about the game is how the story develops as the player explores. Instead of having a strict story, Gloomy Eyes encourages exploration by hiding small secrets and interesting side information all over the levels. This keeps the story fresh and changing, so each time you play it, you'll find something new.

Gloomy Eyes is mostly an adventure and puzzle game with some light stealth features. Players take control of Gloomy and move him through different settings. To avoid zombies that are after them, Gloomy often has to move quietly. Observation, timing, and creative interaction with the surroundings are at the heart of the game.

Gloomy Eyes Review, PC, Gameplay, Screenshot, NoobFeed

The movement is meant to be flowing but controlled. Gloomy can walk, run, and jump, but the game wants you to move slowly instead of quickly. To move forward, players will have to hide behind obstacles, sneak past enemies, or use tools in the surroundings. It's easy to interact with things, like moving boxes, turning levers, or starting small events.

This makes the game approachable while still requiring careful attention to detail. One of the game's best aspects is how effectively it blends story moments with action sequences. Players don't just sit around doing nothing; even when they're not working puzzles, exploring adds to the story.

For instance, chasing fireflies or going into areas that aren't supposed to be there isn't just a chore; it feeds Gloomy's need for connection and her interest in the world. Unlike most games with a lot of fighting, Gloomy Eyes doesn't have a lot of straight fighting. The "combat" is more about avoiding enemies, manipulating the surroundings in smart ways, and sometimes using temporary power-ups to get the upper hand.

Some puzzles are as easy as putting two objects together, while others have many steps that need to be carefully watched. In one puzzle, for example, players might have to use light sources or items to scare zombies away and then find their way through a small space. In another, you might have to use the right sequence of buttons to open doors or paths. These patterns are never too hard, but they are meant to test your patience and attention.

Most of the time, the tasks fit in well with the story. They make sense in this universe, and people often utilize them to up the stakes or prove how smart Gloomy is. But the answers might not always be clear. This is especially true in settings that are darker, where visual clues are harder to see. Sometimes this slows things down, but it also keeps players interested by making them more aware of how crucial it is to pay close attention.

Overall, the lack of traditional fighting makes the game easier to get into, especially for people who like games with stories rather than lots of action. The principles of evasion and puzzle-solving make the game very suspenseful without using violence, which makes it stand out among independent games.

Gloomy Eyes Review, PC, Gameplay, Screenshot, NoobFeed

Gloomy Eyes doesn't use the usual way of moving up or getting XP. Instead, growth is linked to important points in the story and exploring the environment. Solving puzzles, finding secret areas, or starting certain events moves the story along and sometimes gives you small improvements to the game, like new skills or shortcuts.

This design choice focuses on story and exploration rather than grinding or mastering combat. Players are told to enjoy every moment, try out different ways to connect, and take their time to find out about hidden details. The immersive pace of the game is also helped by the fact that there is no XP-based growth. You are never forced to do the same things over and over, and you feel like you're making progress by discovering new things.

The way Gloomy Eyes looks might be its most noticeable trait. The game has a dark, hand-made look that reminds me of Tim Burton's famous gloomy style. The environments are very realistic, with shadows, soft lighting, and weather effects making it feel like it's always night. Characters have expressive, over-the-top features that show feeling without words, which makes it easy for players to connect with Gloomy and Nena right away.

The animation is smooth and serves a purpose. Small things, like how Gloomy's movements show whether she is hesitant or excited, give the characters and world-building more meaning. The way light and shadow interact is especially interesting. Fireflies, lanterns, and faintly glowing plants create focal points in otherwise dark areas, gently guiding the player while keeping the mood.

Even though the game aims for an artistic look rather than a realistic one, the choices in style work perfectly with the story. The images make you feel both amazed and sad at the same time, making a world that is both lovely and scary.

The sound design in Gloomy Eyes is just as sophisticated as the visuals. The music in the game sets the mood for each scene with creepy but beautiful pieces. Sounds like footsteps, wood creaking, or zombies groaning in the distance add to the realism without being too loud for the player.

Gloomy Eyes Review, PC, Gameplay, Screenshot, NoobFeed

The use of silence and empty space in music is one of the things that stands out. Soft musical motifs or environmental sounds break up quiet times, like when you're chasing fireflies or exploring empty hallways. This makes the odd crescendo in the music or sound effect much more powerful.

Voice acting isn't used extensively; instead, the environment and music are employed to set the scene and advance the story. This use of sound adds to the dreamlike, tale-like feel of the game. It's not just background noise; the music affects how the person feels and their level of tension.

Gloomy Eyes is one of a kind in the world of independent games. It has the charm of a tale, new ways to play, and stunning graphics. The best thing about it is how well the story, exploration, and simple puzzle-solving features are balanced. Players are pulled into a world that is both scary and sweet, full of short-lived beauty.

A big difference between this game and many others like it is that it doesn't have standard combat or XP grinding. Instead of leveling or repetitive actions, Gloomy Eyes awards players for being careful, interested, and patient. Its puzzles are fun without being too hard, and the fact that you have to pay close attention to small details at times only adds to the atmosphere.

The game is a work of art, both visually and sonically. Hand-made environments, expressive character animations, and hauntingly beautiful music come together to make a world that is cohesive and easy to remember. Every little thing, from the way Gloomy chases stars to the soft groans of zombies far away, feels like it was done on purpose, making the experience very emotional.

It's a journey into a world of pain and hope that makes you feel things. It's great for folks who like long narratives, beautiful imagery, and a different way to play that focuses on exploration instead of fighting. 

The fascinating characters, emotional stories, and magnificent imagery of Gloomy Eyes have an influence that lasts long after the movie ends. If you want a game that has dark fantasy, heartwarming moments, and fresh features, you have to play this one.

Wasbir Sadat

Staff Writer, NoobFeed

Verdict

Gloomy Eyes's open-world exploration and smart puzzles make it fun to play. It has a lovely yet creepy setting that makes it great for people who appreciate deep, interesting stories over violent ones.

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