Horizon Zero Dawn PlayStation 4 Pro Review
PlayStation 4
Horizon Zero Dawn isn't just a game for those who own a PlayStation 4, it's a game that you should buy a PlayStation 4 to play.
Reviewed by Grayshadow on Mar 03, 2017
Horizon Zero Dawn is perhaps one of the most impressive games I’ve played this generation. The intricate combination of advanced technology and a primitive setting creates diverse, brilliant environments. What’s shocking is that Guerrilla Games, the developers behind the FPS franchise Killzone, has refined their reputation by showing that the studio can create something magnificent without any previous genre history. Horizon Zero Dawn isn’t just a game for those who own a PlayStation 4; it’s a game that you should buy a PlayStation 4 to play.
In the distant future, humanity has fallen, and people now live in primitive tribal communities surrounded by high-tech fossils of the old world known as Old Ones. Animals such as boars, rabbits, trout, and other smaller creatures continue to survive, but the world is dominated by large mechanical creatures called machines. Some people worship the marvels of the Old Ones, while some see their remnants as trading and weaponry opportunities.
The mystery surrounding humanity’s fall isn’t explained at first. However, the story mostly focuses on an outcast orphan named Aloy. After a series of unfortunate events, Aloy finds herself a powerful tool called the Focus, which allows her access to past technological advancements. The story is brilliantly written, answering questions and creating new ones as the journey progresses.
The inter-tribal politics tend to drag on and aren’t as gripping as following Aloy’s past and the origins of the Machines. But the main story of Horizon Zero Dawn is a tale full of mysteries that will keep you hooked until the final moments. The story isn’t the only compelling aspect of Horizon Zero Dawn; combat is a constant thrill and controls phenomenally.
Aloy isn’t the strongest fighter and can’t take a beating, but that tension keeps combat fresh, even during low-level encounters. Aloy’s aerobatic abilities and efficiency with a bow give her the strength to take down some of the deadliest creatures in Horizon Zero Dawn. Before graduating to more advanced weapons, traps, and ammunition, you start small with a bow and arrow. Horizon Zero Dawn gives you multiple ways to fight to ensure Aloy is prepared for any situation. Health isn’t automatically generated fully and must be replenished manually using plants or health potions.
Weapons and ammunition are easily swapped thanks to the weapon wheel. During fights combat is slowed down, not stopped, so Aloy can swap or craft more ammo. If necessary Aloy can retreat or keep her distance with rolling or sliding which offer a temporary boost in speed. Melee is limited to quick and strong strikes and thanks to a helpful lock-on system will track the enemy closest to Aloy. However, exploiting enemy weaknesses is paramount and swinging and shooting mindlessly will lead to quick death.
Each Machine in Horizon Zero Dawn acts differently and have unique strengths and weaknesses. Using the Focus, which slows Aloy’s movement when in use, displays everything about the target. This doesn’t show how the creature will act, though. Some Machines charge, have special attacks and even retreat on sight. Understanding their behavior is just as important as knowing whether one of the elemental items available, Shock, Fire, or Ice, is effective against them. Humans enemies are available but offer very little challenge and variation. You’ll fight either light or heavy armored human targets that can be easily exploited by throwing rocks as distractions and well-paced arrows.
Stealth is another option given to Aloy. An eye icon appears on the screen to show whether enemies can see you, but no cone-of-vision is available to determine the distance of enemy sights. This can lead to vexing moments of trial and error when sneaking is essential to survival, but luckily, if you break the enemy’s line of sight, you can return to stealth. A helpful display indicator telegraphs if an enemy sees you and alerts you.
Climbing is another skill that Aloy has mastered. Unlike Uncharted 4 climbing is more automatic. Aloy mostly does all the work necessary to climb large structures without worry of falling off or missing jumps. Yellow hues usually telegraph what can be climbed but these are not bright and sometimes I was unable to climb something despite it being less than her overall vertical jump.
As you defeat enemies and complete quests experience is earned and once leveled a skill point is gained. Skill points can be invested into Brave for combat, Prowler for stealth, and Forager for resources. Each one grants benefits but specific skills felt more like requirements than optional. For example, you would assume that Aloy can shoot while balancing on ropes given her intense training but no she must unlock this skill.
Horizon Zero Dawn’s map mostly consists of forests and fields, but settlements and campfires dart the environment. Most of these offer quest-givers and merchants to trade. The side-missions, although they take you to breathtaking locations, are usually boring errand quests when compared to the campaign. They aren’t terribly taxing but don’t expect anything exciting past the Technical Dungeons, which offer exciting platforming challenges to travel through.
The characters in Horizon Zero Dawn each offer unique personas and are further amplified thanks to detail animations and excellent voice-acting. Aloy easily steals the show but the supporting cast each offer brilliant performances. Although their facial expressions are wonderfully animated the body language during the one-on-one conversations were lacking in comparison. Usually, the characters would stand there, stoic, while their faces projected feelings of anger, relief, and happiness.
While combat and exploration are at the forefront of Horizon Zero Dawn it’s resource gathering that you’ll spend most of your time. Traveling in the environment you’ll encounter many types of animals to hunt, Machine parts to collect, and plants to stockpile on. Aloy is a trained survivalist and can craft traps, bombs, arrows, potions, and upgradable items.
Sorting and selling items is vexing since you cannot auto-sort items in any way and junk that is meant to be sold must be manually found in your inventory. Since you’ll spend a lot of time scavenging for items an option to skip picking animations, like in Far Cry Primal, or to hold down the triangle button to pick up resources would’ve been greatly appreciated.
A minimap isn’t present so expect to be opening your menu a lot. I’ve read online that many see this as an advantage but personally I would like the option. The reason being that the waypoint system isn’t 100% accurate. Since the highlighted path follows the road players can expect to run in the wrong direction at times. Adding a minimap that points in the right direction would’ve save a lot of time especially when gathering resources.
Horizon Zero Dawn is a graphically gorgeous game on the standard PlayStation 4, but it is meant to be played on the PlayStation 4 Pro with a 4K television. Perhaps one of the richest open-world games, Horizon Zero Dawn’s entire world is full of lustrous color and attention to detail that was previously only available to PC gamers with high-end computers.
I experienced no slowdowns, loading was quick, and the game never crashed. For a game of this scale and Guerrilla Games' first attempt, that is amazing. Especially considering open-world games from studios like Bethesda and Rockstar, which have trained me to expect graphical issues and crashes from open-world games.
Horizon Zero Dawn is a beautiful and absolutely gratifying experience that will make you glad to own a PlayStation 4. It has issues but these minor problems are smothered in an avalanche of positive features. Every aspect of Horizon Zero Dawn is done with near-perfection and when combined charges your desire to keep fighting and exploring.
Subscriber, NoobFeed
Verdict
93
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