Borderlands 4 Struggles on Switch 2 at Gamescom

Early hands-on impressions raise concerns over frame rate, input delay, and resolution scaling on Nintendo’s next-gen hybrid console.

News by Maisie Scott on  Aug 25, 2025

At this year's Gamescom in Cologne, Germany, the focus wasn't just on big announcements and new IPs. Some of the most anticipated games were put under close analysis to see how well they would run on next-generation hardware. 

Borderlands 4 got a lot of attention for a reason that might scare fans: it was said to have trouble keeping the gameplay smooth on the Nintendo Switch 2. From what the reports say, the shooter had trouble running at more than 30 frames per second when it was docked, and input delays made battles more frustrating.

Borderlands 4, Nintendo, Switch 2 Port, Poor Performance, Gamescom, News, NoobFeed

Reports say that the rendered resolution had to be lowered a lot just to make the game playable, especially when there were a lot of enemies on the screen at once. The reports mentioned how Borderlands 4 on the Switch 2 could barely run at 30 FPS in dock mode with four enemies on screen.

The input delay was terrible, and the render quality looked like it was all the way down. These reports quickly spread online, starting conversations about the Switch 2's technical specs and the difficulties developers face when making games with lots of graphics that work on handheld hybrid systems. 

Even though these stories are scary, it's important to remember the situation in which they were written. To show a different point of view, another report said that Borderlands 4 didn’t look that bad. From a casual watching point of view, observers said that the game didn't look like it was impossible to play or had a lot of frame stutter. 

It is hard to tell the exact FPS the game was running on, but based on what was seen, it looks like the game pretty much stays at 30 FPS. There may be frame drops, especially during heated fights, but the game doesn't seem to break under the weight of its own mechanics.

The lesson here is complicated. On the one hand, early hands-on views suggest that there are good reasons to be worried: docked performance could drop below optimal levels, input lag could make combat less responsive, and resolution scaling could be harsh. 

Casual gameplay video, on the other hand, doesn't completely back up the scary story. It suggests that even though the game has some problems, Switch 2 owners may still be able to play it and enjoy it. Nintendo's hybrid systems have been criticized in the past when they tried to port AAA games. 

Borderlands 4, Nintendo, Switch 2 Port, Poor Performance, Gamescom, News, NoobFeed

When a platform puts flexibility ahead of graphical accuracy, you can expect performance to suffer. The way Borderlands 4 is now might just be a reflection of these trade-offs and not a complete failure. Real-world testing in the real world, including thorough FPS tracking, input latency analysis, and hands-on reviews, will be very important once the game is released.

Fans and people who might buy should not have too high hopes right now. There are real worries about how well the game works based on early impressions, but calling it "unplayable" might be too soon. As more gameplay footage and in-depth reviews are posted online, it will become easier to see what the Switch 2 can do and how Borderlands 4 can be improved

Maisie Scott

Editor, NoobFeed

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