Monolith Soft is Quietly Brewing Its Next RPG Masterpiece—Nintendo Might Never Be the Same

Clues in job postings and past pedigree hint at a massive, mysterious project that could redefine RPGs and leave fans guessing until the big reveal.

News by Placid on  Jan 21, 2026

People in the business world are aware that Monolith Soft is slowly growing again. Public job postings have recently shown that there is a need for 2D designers, which means that a project that has been in the works for a long time is going further into production.

The wording used in the listing is broad but specific, talking about characters, settings, mechs, and promotional art. We can tell that the world is still being built because of that area. It may soon come into the light.

Monolith Soft is Quietly Brewing, Its Next RPG Masterpiece, Nintendo Might Never Be the Same, PC, Gameplay, Screenshot, NoobFeed

Monolith Soft often acts in this way, but time is important. As projects move from idea to execution, the studio has a well-known habit of reducing the number of creative staff. Hiring experts in a wide range of visual fields is often the last thing that needs to be done before a show. For a worker who is known for carefully planning and slowing things down, hiring is almost never a guess.

It is a procedure. It has a reason.

Monolith Soft is one of a kind in the Japanese game creation scene. A lot of people admire the studio for both the quality of its work and the way it runs on the inside. Peers in the same industry often praise its sustainable production model, balanced tasks, and low employee turnover.

Developers have said that they work in a setting that values long-term quality over short-term pressure. That image is important in a business that is still dealing with burnout.

A lot of that way of thinking comes from Tetsuya Takahashi and the people who started the business. After growing up at Square and later working with Bandai Namco on the Xenosaga series, Monolith Soft had a clear idea of who they were.

The ideas of creative freedom and structural security could not be negotiated. When Nintendo bought the studio in 2007, those ideals were kept and not changed. Because of this, they have had one of the most stable relationships in modern gaming.

The studio's collection shows that they are consistent. From Xenoblade Chronicles on the Wii to Xenoblade Chronicles X on the Wii U and then to Xenoblade Chronicles 2 and 3 on the Nintendo Switch, Monolith Soft has made RPGs that are highly ambitious and work well with their systems. Not only games came out with these.

They were showing off systems. Everyone had high hopes for what each game could do on the platform.

Monolith Soft has become an important part of Nintendo's support system, going beyond its own titles. The studio was very important to the open world concept of The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. They helped with designing the environments, setting up the world, and providing technical support. This working together has continued through many Zelda games and tech generations. Not many support companies have left such a clear mark.

A lot of people are starting to wonder about the present mystery project. Monolith Soft has already said that it is working on a new, separate from Xenoblade, big-budget RPG. There aren't many details yet, but the language used in the hiring process points to a wider range of aesthetics and maybe even mechanical experiments.

Fans have come up with ideas that range from a whole new IP to the return of old ideas that have been silent. None of them are certain. Everything is still possible. The Xenosaga story has also come up again, but this time there is less proof to back it up.

In the past few years, Bandai Namco hasn't done much with the series, and Monolith Soft keeps making indirect references to it.

Monolith Soft is Quietly Brewing, Its Next RPG Masterpiece, Nintendo Might Never Be the Same, PC, Gameplay, Screenshot, NoobFeed

There has been no news of a purchase or licensing deal, and there are no signs that one is about to happen. Still, the industry has seen similar comebacks happen when chance and purpose come together.

One thing is for sure: Monolith Soft is setting up something big. Nintendo has always seen the studio's games as important parts of its RPG lineup and as technical tests for new hardware generations. The increase in recruitment and the lack of news for years make it seem like reveal season may be coming up. Monolith Soft is not likely to say something small when it talks next.

Zahra Morshed

Senior Editor, NoobFeed

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