Muramasa: Revenant Blades is Vanillaware's Rare PC Bet For 2027

Vanillaware's remaster bundles two classic tales into one, hits PC for the first time, and lands smack in the middle of gaming's busiest month yet.

News by Adeela Tas on  Sep 14, 2026

If you've been waiting for a reason to revisit one of Vanillaware's best games, you finally have it. Muramasa: Revenant Blades now has an official release date, and the full details have been unveiled ahead of launch. Mark your calendar for February 4, 2027, because that's when Muramasa: Revenant Blades arrives.

Fair warning: your wallet might not survive that month. Muramasa: Revenant Blades is dropping into a packed release window, sharing shelf space with God of War: Laufey, Fable, and Metro 2039, with likely more competing for attention that hasn't been detailed yet.

Muramasa Revenant Blades Momohime standing in a graveyard

Out of everything releasing that month, this is one worth having on your radar, especially if you have any history with the series.

You may already know the original Muramasa: The Demon Blade on the Nintendo Wii, or its follow-up, Muramasa Rebirth, on the PlayStation Vita. Both were gorgeous side-scrolling action RPGs from Vanillaware, a developer known for visually stunning, mechanically tight games.

That legacy is now getting a proper modern release across PlayStation 5, Nintendo Switch, and Nintendo Switch 2, with the Switch 2 version shipping as a full game on cartridge rather than a download. Marvelous is publishing it, and if you care about game preservation, supporting a publisher like this is worth keeping in mind.

Here's the part that should really grab you: for the first time in the studio's history, a Vanillaware title is heading to PC through Steam. That's genuinely notable. It's frustrating that something like Unicorn Overlord landed on XBOX but never made it to Steam, especially given how little it reportedly sold there.

Whatever the reasoning, it's encouraging to see Vanillaware finally testing PC waters. If you've wanted to play one of their games natively on your own setup, this is the moment to show there's demand for it. On pricing, Muramasa: Revenant Blades runs $49.99 on PlayStation 5 and Nintendo Switch, while the Nintendo Switch 2 version costs $59.99, reflecting that full-cartridge release.

A limited edition is also available for $89.99 on PS5 and Switch, and $100 on Switch 2, including the game, a collectible art book, a limited-run soundtrack CD, and a folding screen. As for what the game actually is, think of it as an enhanced, combined version of two stories fans already know. Long ago in Japan's past, a tale of people bound together by a cursed sword began in Muramasa: The Demon Blade.

A second batch of stories, Genroku Legends, later expanded that same world from another angle.

Those two works have now been merged and refined into Muramasa: Revenant Blades, delivering a tale of madness and conflict that ties everything together. You'll get six protagonists this time, each with their own backstory and reasons for getting pulled into the larger conflict. You can choose whose story to experience first, so there's no forced order to work through.

Muramasa Revenant Blades Kisuke facing a white goddess

Combat remains the heart of the game, and the basics should feel familiar if you've played earlier entries. It's built around fast, flowing action with easy-to-pick-up controls. You'll chain attacks into combos, mixing in jumps and dashes to keep pressure on, and you can block or even deflect incoming hits. Watch your spirit gauge while fighting, though, because if it empties, your weapon will break.

Swapping blades before that happens matters, and sheathed weapons slowly regenerate spirit over time, even broken ones, once put away. Layered on top is the Secret Arts system, which is where the real depth comes from. These range from heavy strikes to ranged options, and while using them drains spirit, landing regular attacks refills it.

The goal is to weave basic combos and Secret Arts together so your fighting style feels fluid rather than stop-and-start. Each of the six characters plays noticeably differently. Kisuke and Momohime fight with a mix of standard and long blades and share access to a pool of 108 different Secret Arts.

Okoi shifts between a human form and a cat form, and once her transformation meter fills, she can temporarily unleash a more aggressive feline state.

Gonbe uses a bamboo spear alongside a sickle, switching between the two mid-fight, with allies sometimes jumping in depending on which weapon he's using. Arashimaru specializes in ranged combat with three ninja weapons and can call in summons for backup. Rajyaki alternates between a hellion form and a more monstrous hellraiser form, eventually transforming into a towering oni that bulldozes through enemies.

As Kisuke and Momohime gain experience with their blades, they'll unlock additional Secret Arts to master. You can review everything you've learned and equip up to three Secret Arts for ground combat and three more for aerial combat, on top of whatever technique is tied to the sword in use.

These trigger through directional inputs, so building your own rhythm in Muramasa: Revenant Blades is part of the experience, and you can power up favorite Secret Arts to hit even harder. Outside combat, there's a full smithing system. Kisuke and Momohime can forge new swords using souls collected from defeated enemies, then use resources to reinforce whatever blades they've built.

Muramasa Revenant Blades Momohime fighting a ninja enemy

The other four characters instead train to learn new skills and craft charms that boost stats like attack power or spirit capacity when equipped. There's downtime built into the Muramasa: Revenant Blades journey too. Hot springs are scattered throughout the world, and soaking in them restores vitality while granting other bonuses, sometimes leading to surprise moments along the way.

Food matters too, since meals restore vitality that you can funnel into strengthening your Secret Arts.

With a cookbook and the right ingredients, you can cook your own meals rather than relying on what you find. Getting around involves flagging down a palanquin bearer and pointing out where you want to go on the map, including areas you haven't explored yet, though wandering too far out of your depth can get risky fast.

Near the coast, you can hop on a boat for a slower pace, and fishing is an option along the way, though larger sea creatures can show up and attack without warning. Beyond the main story, Muramasa: Revenant Blades adds extras to unlock as you progress.

You can browse artwork from this release and earlier entries, revisit key story beats through a flashback feature, and scroll back through past dialogue using an in-game script log. There's also a dedicated mode called Reminisce, letting you play the original, unedited versions of Muramasa: The Demon Blade and Genroku Legends with upgraded visuals, so you can compare what's changed or just relive those games as they originally were.

All told, this is six separate campaigns wrapped into one release, and it's shaping up to be every bit as visually striking as you'd expect from this developer. The earlier games leaned a little repetitive at times, but both were still genuinely beloved, even if they became hard to revisit once newer hardware took over.

Emulation has always been an option for people willing to go that route, but having these stories available natively again, on modern hardware, is a bigger win for anyone who just wants to play them the normal way. With Muramasa: Revenant Blades hitting Switch, Switch 2, and PlayStation 5, and now PC through Steam for the first time.

Muramasa Revenant Blades Momohime drawing sword near Jinkuro

There's hope this opens the door for more of the developer's catalog to make that same jump.

Titles like 13 Sentinels: Aegis Rim, Unicorn Overlord, Odin Sphere, and Dragon's Crown all feel like natural candidates for a PC release down the line, along with wider console availability. Notably, this one skips XBOX entirely, a bit of a letdown given there's clearly an audience there too, even if it wouldn't have sold in huge numbers on that platform.

At $49.99 to start, Muramasa: Revenant Blades has a fair price for what's on offer, and it's easy to hope this becomes the release that convinces the studio to keep bringing its catalog to PC. Between this, God of War, Fable, Metro 2039, and even a Tomb Raider remake subtitled Legacy of Atlantis, early 2027 is shaping up to be one of the most expensive stretches gaming has seen in a while, with far more releases than anyone could realistically make time or budget for. 

Adeela Tas

Editor, NoobFeed

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