Sony Faces Backlash Over RAM Shortages and Potential Price Hikes

From RAM shortages to PS+ hikes, players face a pricey year ahead.

News by Sabi on  Feb 24, 2026

Sony's game ecosystem may be in rough waters as the company faces ongoing RAM shortages and the possibility of price increases. Sony is said to have bought enough memory to keep making games until the end of 2026, but the plan to cover these costs could hurt fans' wallets the most.

Many people find it annoying that they might have to pay more for PlayStation Plus (PS+) after the price went up last year. Even though some well-known games have been added to the subscription service, the benefits haven't changed much, leading players to question the service's value.

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One report said, If Sony raise the price of PS+ again, they're not going to add any new benefits. The same benefits will cost more.

A lot of gamers compare this to the PC environment, where it's still free to play old games online. Players can access online modes on Steam for free. Sony, on the other hand, charges for both PS+ and their own hardware, like the PS5 and PS5 Pro. Since consoles already cost more than $500, and the PS5 Pro costs even more, the community doesn't like the idea of having to pay more for subscriptions and possible hardware changes.

The lack of RAM, which is beyond customers' control, is making things worse. There are often shortages in the tech business, but gamers think they are being unfairly asked to pay for them.

Analysts say Sony could focus on adding more content to its games after they launch rather than raising subscription fees.

Sony has traditionally let developers finish games all the way through before adding extra content, rather than locking big parts away behind season passes or expansion packs. Games like Ghost of Tsushima and Ghost of Yōtei have shown that this model works well by adding shared features after launch rather than at launch.

One possible way to make money would be to sell separate expansions or content packs for around $40 each. These could give players 50–60 hours of gameplay, complete with skill systems and end-game raids.

This would give players real value while making Sony money. Some examples right now, like Ghost of Tsushima Legends Mode and Hell Divers 2, show potential. Still, industry watchers say that investing more in these experiences after launch could keep players happy and maintain the company's good reputation.

The gaming market as a whole is currently facing inflationary challenges.

With $60 AAA games, pricey consoles, and reports of a more expensive Nintendo Switch 2, gamers are growing wary of additional costs. If you decide to raise PS+ subscriptions or make more money without making real changes, you risk losing fans who are already struggling financially.

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Sony has to find a way to balance business costs with customer demand.

Good launches and State of Play speeches can help build trust, but if you make a pricing mistake, that trust could be lost. “If the only reason to do a good State of Play is to rip off a band-aid in a few months, I don't know if it's worth it,” said one expert.

Fans are still very excited about future releases, but they are keeping a close eye on Sony's moves. To ensure players don't feel exploited, the company has to address a range of complex issues, including hardware costs, subscription services, and post-launch content plans.

In the coming months, we'll see if Sony can find the right balance between meeting business goals and making customers happy. If not, the company could lose the trust it has built up over the years.

Wasbir Sadat

Staff Writer, NoobFeed

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