Square Enix Altering Final Fantasy VII Remake Part 3's Narrative
Compared to the original, there are some content adjustments in how certain points are presented in the FF VII remakes.
News by SnowWhite on Jan 29, 2025
There seems to be a widespread belief among some players that Squiare Enix aims to significantly alter the plot of the original Final Fantasy VII in this Final Fantasy VII Remake Part 3. The reason behind this assumption is unclear even when Square Enix has confirmed several times that the plot will remain unchanged. From 2019 forward, the team has repeatedly claimed that nothing has changed. Their goal is simply to upgrade and improve the game to its current technical capacity, and they seem to be executing this rather well.
In a recent interview, Square Enix director Yoshinori Kitase mentioned that, in regards to the narrative of Final Fantasy VII Remake Part 3, he reached out to Mr. Nojima, a famous Japanese video game scenario writer best known for writing several Final Fantasy games for Square Enix. Yoshinori Kitase requested that a somewhat more gratifying chapter be delivered as the closing chapter, and Mr. Nojima complied.
There hasn't been any mention of an alteration in the FFVI Part 3's narrative, and since the story has already been completed without a hitch, Square Enix has already proceeded with the development of Part 3 back in March and April of 2024 as planned. However, among the many additional narratives laid out, games like Crisis Core have added to the plot, and there have been movies, novels, and even a few short animes that have been out in the last twenty years or more. Without a doubt, the most prominent of them is the 2005 fantasy film Advent Children, which is set two years after the original game—a world that, incidentally, the remake attempt will head right into.
Along with many more stories, Trace of Two Pasts delves into the backstories of Theta Hawthorne and Aerith Gainsborough, On the Way to a Smile covers the time immediately following the original game, and many more. Also, the people who wrote them aren't fans; Kazushige Nojima, the man responsible for the original Final Fantasy VII, composed each of these personally.
Other instances of this include the inclusion of settings and individuals that were either unnecessary or underdeveloped in the original. For instance, if you didn't play the original game a specific way, characters like Yuffie Kisaragi were, in fact, completely missable. Plus, once you reach a particular point in the game, it's easy to overlook important locations like Gongaga. Whereas most players rank Chapter 9, which revolves around Gongaga, as one of the finest story-wise in Final Fantasy VII Rebirth.
Not to mention, if you're familiar with the first game, you're already aware that Zack from Crisis Core is yet another member of the cast who has been having a significant part in getting additional appearances. Nevertheless, to avoid spoilers, Zack's story primarily revolves around the lifestream and his reunion with Aerith, who, similar to the original, has pursued her story arcs. As far as the storyline is concerned, the only remaining argument is over the Whisperers. On the other hand, we won't know the outcome of those until we see Final Fantasy VII Remake Part 3.
Nearly nothing has been altered thus far, and the development team behind this game has been polishing these stories for more than a decade but not altering them. If anything, at all seems to be shifting and not fitting neatly with the original, but that's just because Final Fantasy VII Remake Part 3 is on the way to putting everything in its proper perspective.
Some of us might have thought differently in 2024, but even Final Fantasy VII Rebirth's ending is based on the original story. Yes, it's true that In Rebirth, our original plan was to visit Rocket Town before Aerith headed to the Temple of the Prey. If you compare the original to the new way certain points are presented, there are some changes to the content. Still, the point is to make the story's connections clearer with this approach. The minor alterations that we're seeing aren't related to the story. Rather, these changes reflect the reason that Square Enix improved upon the original in ways that were impossible in the late 90s.
Editor, NoobFeed
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