The Blood of Dawnwalker Already Getting a Lot of Hate from Witcher Fans
Rebel Wolves' next dark fantasy adventure will be unique, despite likely comparisons to other games.
News by Nusrat Choity on Sep 11, 2025
The gaming industry loves to compare things, and The Witcher 3 is a great way to start a fight. The Blood of Dawnwalker, the vampire RPG that everyone has been waiting for, is now the focus of everyone's attention. It was made by Rebel Wolves, a studio co-founded by Conrad Tomasuich, the director of the highly praised Witcher 3.
On social media and forums, people are asking a simple but loaded question: Is this just another Witcher in disguise, or is it its own beast? The sources say that the developers aren't afraid to talk about the conversation directly.

At Gamescom 2025, Patrick Vjokovski, the senior quest designer for Rebel Wolves, said that The Blood of Dawnwalker is not a clone, even though some people have compared it to other games. He said that being compared to a game as popular as The Witcher 3 is nice, but their main goal is to make something new.
He reportedly said, "If people compare us to one of the best RPGs ever made, we'll be happy to accept it." He also made it clear that the team is committed to making its own way. It's hard to ignore the comparisons. The Blood of Dawnwalker has a dark medieval fantasy setting and an open-world style that will make you think of The Witcher.
However, the developers argue that identity is the most crucial aspect. This isn't "Witcher 3.5." It's a new way to tell fantasy stories with mechanics that we don't know about yet. Rebel Wolves seem set on making sure that their title is remembered as a big deal in its own right, not just as a part of Geralt's story.
The combat system in The Blood of Dawnwalker is one of its most interesting parts. The game doesn't just use the same old sword-and-sorcery mechanics; it takes ideas from a lot of other successful games. Some people say that the fluid and tactical fighting style takes ideas from the precise combat in Batman: Arkham, the dueling systems in For Honor, and the grounded realism of Kingdom Come: Deliverance.
This hybrid design aims to make the game more engaging by making strategy, timing, and adaptability just as crucial as raw power. The main character adds another level of depth to the game. Players will be able to move through the world as both a human and a vampire, which will change how combat and exploration work.
This change isn't just going to change the players' abilities; it's also going to change the story, the moral choices, and how players interact with the world. The Blood of Dawnwalker could stand out due to its complexity. It could give players new tools and ways of looking at things in a genre that is usually full of sword-swinging warriors and spell-casting sorcerers.
Making the world is a big part of it. Rebel Wolves is making a big, open world with lots of biomes to explore instead of a single, unified overworld aesthetic. The developers aim to create a variety of settings that will keep players engaged, such as dark forests reminiscent of a Gothic novel and bustling towns teeming with life and intrigue.

It is said that each region has its own lore, challenges, and rewards, which makes exploring just as crucial as the main questline. Even with these new ideas, people will probably keep comparing The Blood of Dawnwalker to The Witcher until it is finished. When a project comes from the same people who defined a whole genre, that's the price of legacy.
However, the studio is confident that once players have the opportunity to play the finished game, those comparisons will fade away. Rebel Wolves wants people to stop talking about "the Witcher devs making another Witcher" and start talking about how they set a new standard for dark fantasy RPGs.
Expectations are high, the competition is tough, and fans are getting impatient. As Rebel Wolves works on their big vampire story, the only question that remains is whether The Blood of Dawnwalker will live up to its promise and change the way people think about dark fantasy, or will it always be compared to other works that it wants to rise above?
Senior Editor, NoobFeed
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