GTA 6's Game of the Year Problem Could Be Bigger Than the Awards Themselves

GTA 6's potential release timing could create an awkward situation for The Game Awards, especially if GTA 6 ends up in the following year's eligibility period.

Opinion by Mahi Araf on  Oct 01, 2026

GTA 6 has been part of the Game of the Year conversation for most of the year, even though the game has not been released yet. With its release date so close to The Game Awards' usual voting and submission deadlines, discussion has grown about whether Rockstar's next Grand Theft Auto game could be considered for the awards in the same year it launches.

The situation is a little more complicated than simply looking at the game's release date. The Game Awards has its own voting process, and the timing of submissions and voting rounds can create problems for a game arriving late in the year. GTA 6 could technically release before a cutoff and still struggle to be properly considered if voters don't have enough time to play it and form an opinion.

GTA 6 Lucia in a Nightclub

There is also a bigger point here: winning Game of the Year isn't necessarily what will determine GTA 6's impact.

The game is expected to be a massive commercial release regardless of how many awards it receives. A Game of the Year trophy would be another achievement for Rockstar and Take-Two, not something that would fundamentally change what GTA 6 becomes.

Awards can still matter to developers, though. They can sometimes tie to bonuses, and winning an award can be meaningful recognition for people who spent years making a game. For players, however, awards are ultimately a separate thing from the experience of actually playing a game. You can consider a game your own Game of the Year regardless of what an awards show decides.

The Game Awards' voting system also means Geoff Keighley doesn't make the final decisions alone.

While Keighley is closely associated with the event, the voting process involves members of the broader industry and participating outlets. That distinction matters because criticism of a particular result doesn't necessarily come down to one person deciding which game wins.

The real issue with GTA 6 is how much time voters may need to evaluate it properly. A shorter game released around the same period could potentially be completed quickly enough for voters to submit their choices. GTA 6 is a completely different situation. Nobody knows exactly how long it will take to experience Rockstar's massive open-world game properly. Still, it is reasonable to expect voters would need far more than a few hours to form a serious opinion.

That creates a strange situation if GTA 6 arrives close to the deadline. Even if the game technically releases in time, the voting process may already be underway. Voters could have limited time to play it, and the game's size could make that even more difficult.

At the same time, GTA 6 potentially missing eligibility could give other games more room at the awards.

This has already been an unusually strong year for releases, with games such as Resident Evil Requiem, 007 First Light, Resonance: A Plague Tale, and Control Resonant among the titles that could get more attention if GTA 6 isn't part of the main awards race.

There is also an argument that a GTA 6-free awards show could be more interesting simply because it would prevent one game from dominating every category. Sweeps can become repetitive, even when the winning game is one that people genuinely love. Seeing several different games receive recognition can make the awards feel more varied.

GTA 6 Jason and Lucia at the Beach

That does not mean GTA 6 should be deliberately excluded. The bigger criticism is aimed at the cutoff system itself.

Release cutoffs have existed for years across different entertainment industries, including games, music, and movies. The problem is that a game released just outside the cutoff can end up competing against titles from a completely different year. Indiana Jones is one example. Because it was released in December, it was considered for awards during the following year's cycle rather than the year it actually launched.

That can make sense logistically, but it can also create an odd competitive situation. A game that releases nearly a year before the next awards show could end up competing against much newer games. GTA 6 could make that problem even more noticeable because of the game's scale.

If it misses the cutoff and becomes eligible the following year, it could potentially be nominated across numerous categories alongside games released months after it. A game launching the following October could find itself competing against GTA 6 even though GTA 6 had already been available for almost a year.

That becomes especially noticeable in categories such as Best Open World. A game releasing the following fall could be placed against GTA 6, while another released only a month or two later would compete in the same year's awards cycle. The cutoff creates the difference.

For players who don't care much about awards, none of this changes much.

You can still play a game, enjoy it, and consider it the best release of the year without needing an award show to confirm it. But awards do matter to developers, and the industry treats them as meaningful recognition, which makes the eligibility period worth examining.

The important part is that any change to the system should not be made specifically to accommodate GTA 6. If the rules change simply because Grand Theft Auto is one of the biggest franchises in the industry, it can feel like favoritism. If the cutoff system is revisited, the reason should be broader than one specific game.

Alternatively, a change could solve the problem of late-year releases being pushed into the following year's awards. One possibility would be to move The Game Awards to later in December, closer to year's end, so more games from the current year have time to qualify.

The current event typically takes place in early December, leaving a relatively narrow window for late-year releases. Moving the ceremony closer to Christmas could potentially give voters more time to play and evaluate games released toward the end of the year.

GTA 6 Jason Robbing a Store

That idea also creates obvious logistical problems. Organizing a major industry event that is close to Christmas would be difficult for the staff, production teams, and everyone involved. The holiday season also isn't always the best time for a big industry event.

However, the timing of GTA 6's release could give clues about a system that has been in place for years.

Whether GTA 6 ultimately receives Game of the Year recognition doesn't change the game's significance. The bigger question is whether the current awards structure makes sense when a game releases near the end of the eligibility period and requires much more time to experience properly.

If GTA 6 arrives too late for one year's awards, it will not suddenly become less important. It will simply move into the next awards cycle. The resulting attention, however, could highlight how release cutoffs affect other games and developers competing within the same system.

Ultimately, the discussion around GTA 6 and Game of the Year may end up being less about whether Rockstar's game wins an award and more about whether the rules surrounding those awards still make sense for the way major games are released today.

Mahi Araf

Senior Editor, NoobFeed

Latest Articles

No Data.