Guild Wars Reforged Guide | How to Choose Best Class
A guide on how to choose best class in Guild Wars Reforged.
Game Guide by Groot on Dec 08, 2025
Entering Guild Wars Reforged means choosing a class that shapes how you operate in combat and how you contribute to a group. Since each character can follow only one path, understanding what every class offers helps you decide how you want to interact with the world and its encounters.
This guide walks you through every available class and highlights the ones that offer strong performance when beginning your journey.

All Playable Classes in Guild Wars Reforged
Guild Wars Reforged gives you access to ten distinct classes. If you unlock enough character slots, you can create separate characters to explore each playstyle. The sections below explain how every class functions and what their core mechanics allow you to do.
Assassin
When you choose the Assassin, you rely on Daggers, Shadow Arts, and Deadly Arts to strike quickly and move out before enemies respond. You increase your critical hit rate and recover energy by landing critical attacks through Critical Strikes. This path supports fast engagements and retreating once your attack chain is complete.
Dervish
Selecting the Dervish means using Wind Prayers and Earth Prayers to maintain enchantments and rotate through abilities with reduced cost, supported by Mysticism. You gain armor while enchanted and hit multiple enemies while shifting between offensive and defensive effects. This lets you stay active in the middle of a fight.
Elementalist
As an Elementalist, you channel Fire, Air, Water, and Earth to apply different forms of magic. Each branch gives you a specific function: fire burns groups, air delivers fast strikes and interrupts, water slows targets, and earth grants protection and crowd control. You operate by adapting your spell choice to the situation.
Mesmer
With the Mesmer, you use Illusion, Domination, and Inspiration Magic to disrupt enemy actions and manage energy. Fast Casting shortens spell times, allowing you to pressure enemies by breaking their flow, denying energy, and forcing them to react to your debuffs.
Monk
Choosing the Monk places you in a support position built around Healing Prayers, Protection Prayers, and Smiting Prayers. Divine Favor grants bonus healing on your spells. You keep allies alive, cleanse harmful effects, and shield the team from incoming damage.
Necromancer
The Necromancer relies on Blood Magic, Death Magic, and Curses to weaken enemies and raise allies from defeated foes. Through Soul Reaping, you generate energy whenever something dies nearby. This lets you sustain your skills while controlling the battlefield with minions and drains.
Paragon
When you play a Paragon, you stand in the backline using Spear Mastery, Command, and Motivation to support your squad. Leadership restores energy when you apply shout-based buffs. You influence battles by reinforcing your team and keeping their momentum steady.

Ranger
By choosing the Ranger, you operate at range with bows, deploy traps, and work with your pet to direct the flow of combat. You rely on Marksmanship, Beast Mastery, and Wilderness Survival. This class lets you shape the battlefield, pressure enemies from afar, and manage threats with positioning and utility.
Ritualist
The Ritualist draws on Communing, Channeling, and Restoration Magic to summon spirits, heal, and deliver spell-based offense. With Spawning Power, your spirits gain more health and your spell effects last longer. You shift between support and damage roles depending on what your group needs.
Warrior
A Warrior can use Swords, Axes, and Hammers, and their Strength makes hits through defense more easily. This class acts as a strong defensive choice that fights enemies directly and steadily handles pressure.
Recommended Classes for New or Returning Players
Some classes perform well across many situations and are easier to manage when you start playing. If you are unsure where to begin, the following choices give you strong flexibility or clear roles.
Dervish
The Dervish stands out in melee by rotating enchantments, swinging a Scythe, and moving through offensive and defensive effects in one sequence. You deal consistent area pressure, maintain self-sustain, and remain active in the center of encounters. This suits players who prefer standing within the fight rather than moving around it.
Ranger
The Ranger covers multiple functions. You can switch between bows, traps, and spears, and you can work with spirits or a pet. This class serves players who want to adapt their approach, move between ranged and defensive options, and adjust to challenges without changing characters.
Ritualist
A Ritualist supports a team through summoned spirits that absorb damage, block attacks, or pressure enemies. You can heal, cast offensive spells, or create safe zones for your party. This class also handles solo exploration well because spirits mitigate danger around you.

Assassin
If you prefer short engagements, the Assassin gives you a pattern of teleporting to a target, performing a dagger chain, and withdrawing before retaliation. It rewards precision and timing, letting you commit when the moment is right and leave before the enemy recovers.
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