Lost Legends: A Canceled God of War Almost Shook Olympus
From a canceled live-service experiment to rumors of a Greek-era revival, the mysterious development saga of God of War has fans wondering what's next for Kratos.
News by Choitytata on Oct 29, 2025
It's not every day that a huge franchise like God of War has to deal with so many leaks, cancellations, and rumors. But that's how things are right now. Sources say that new information has come to light about a canceled God of War multiplayer project that Bluepoint Games was working on.
Bluepoint Games is the studio that made the highly praised Demon's Souls remake. In addition, new rumors about a possible God of War remake, which could take fans back to the Greek era, have sparked interest in the gaming community. God of War has been known for years for its epic stories, brutal fights, and mythological shows.

But few people thought the franchise would become a multiplayer game. Sources say that Bluepoint was working on a God of War multiplayer game that would be a live-service title. The plan? To make a shared online battlefield for gods and monsters. Early concept art shows Greek buildings, old ruins, and even small hints of people we know, but Kratos himself was not there.
People said that Hades would be a shopkeeper, which was a small but interesting role that showed how much the project wanted to build a world.
But, like many other live-service experiments in the last few years, this one never came to be. The cancellation is said to have occurred around the same time as Bend Studio's own multiplayer game was canceled. It looks like the gods of Olympus didn't like Sony's plans for multiplayer games.
Sources say Bluepoint's multiplayer God of War had promise, but it might not have been able to keep players engaged for long. Like the canceled Spider-Man multiplayer or The Last of Us Factions, the idea might have gotten a lot of attention at first, but then lost its appeal after a few months.
The leaks also showed that this multiplayer game took place in Greece, an important clue that points directly to the second half of the story: the possible God of War remake. The marble columns and the fancy pottery seen in the leaked pictures made it clear they were inspired by Greek mythology.
Fans wondered right away whether this was more than just a multiplayer test. Could Bluepoint have been laying the groundwork for something bigger, something connected to the first three movies?
There is a chance that there will be a remake of God of War I. Sources say Bluepoint may now be changing course and remaking Kratos's first adventure. It would make perfect sense for them to do this. Bluepoint has already shown that it can bring old games back to life with Demon's Souls.
If they combine their technical skills with Kratos's timeless rage and tragedy, they could make one of the biggest remakes in modern gaming.

There is also a practical reason for the idea. After the multiplayer project was called off, Bluepoint is said to still have a lot of assets - models, textures, and environmental designs, all based on ancient Greece. Instead of letting those go to waste, using them to remake the first God of War could speed up development.
If done well, this kind of project could be completed in about 3 years, which is much faster than the usual 5 to 6 years it takes to make a modern AAA game.
The main question is about style. Should a remake of God of War I have the same cinematic tone and over-the-shoulder combat as God of War (2018) and Ragnarok, or should it keep the fast-paced, hack-and-slash style that made the PlayStation 2 games so popular?
Many fans, and even some industry professionals, say the latter is necessary.
The distinctive rhythm of the God of War games from the Greek era gave you the impression that you were witnessing the events of a myth. The scale was perfect, the camera angles were predetermined, and the combos were fluid. What initially made those games popular could be lost if that were changed to the slower, more realistic gameplay of contemporary games.
But from a business perspective, the timing couldn't be better. Fans wanted more Kratos content after the success of Ragnarok, and going back to his Greek roots could please both old and new fans. Remakes that play on nostalgia have been very profitable, such as Capcom's "Resident Evil" remakes and Square Enix's "Final Fantasy VII Rebirth." A remake of God of War wouldn't just be a trip down memory lane; it would be a big deal for PlayStation.
Yet, there's still uncertainty around what Bluepoint is truly working on. Sources say their next game will definitely be a "third-person melee-focused title." Still, it's unclear whether that means another
Demon's Souls-style game or a God of War remake. Suppose Sony gives the go-ahead for a return to Greece. In that case, it will be the first time in more than 10 years that fans will see the original pantheon and setting brought up to date with new technology.

The publisher's tests with multiplayer and live-service games haven't gone as planned, and some of the projects have already been canceled or changed. Moving Bluepoint back to what they do best - making great remakes, might be a good way to fix things. And since the God of War series is still doing well, going back to its roots might be the bold but safe thing for PlayStation to do right now.
The gods may have stopped the multiplayer experiment before it could take off. Still, maybe that failure was fate's way of bringing the studio back to Olympus. A remake of God of War I would not only honor the past but also bring it up to date, bringing together fans of all ages for an epic return.
After all, what better way to honor Kratos's memory than to let him beat his past again?
Senior Editor, NoobFeed
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