Latest PS5 Update Quietly Hinted at a Next-Gen PlayStation Handheld
From DualSense multi-device pairing to the mysterious Power Saver mode, Sony's latest PS5 update whispers big handheld ambitions.
News by Placid on Jul 25, 2025
There is a quiet change happening in Sony's ecosystem. It's not being yelled from the roofs, but it can be seen in firmware lines and changes that make devices use less power. The most recent update to the PlayStation 5 system software adds two important new features. But there's a deeper story behind the technical speak that suggests Sony's long-rumored next-generation handheld may be getting closer to reality.
Beginning July 24, beta testers will be able to get early access to a long-awaited improvement: the ability to connect a DualSense mouse to more than one device at the same time. On the surface, smooth controller pairing may seem like an improvement in quality of life. However, it actually means that more devices will be able to work with each other. This kind of preparation makes perfect sense if Sony is getting ready to support another movable piece of hardware that doesn't just use Remote Play.

To actually pair their DualSenses, owners will need to make sure the light bar is off, press a mix of the PS button and any face button, and then finish pairing via Bluetooth on the target device. Once they are paired, all you have to do to switch devices is hold down the PS button and the face button that is linked to that device. This interface model is beautiful, but it really shines when players are switching between a console and a portable system.
The second major addition in the update is a new "Power Saver" mode that is meant to lower the amount of energy used while playing. This feature is optional, but it lets supported games lower their performance in exchange for less power use. Both developers and players must choose to use this feature.
Even though it seems small, this mode slightly supports earlier rumors that a new PlayStation handheld device is being made that will run PS5-class games with lower quality. For a long time, leakers and people in the industry have talked about a mid-range mobile that would be in the same price range as the PS5 and the PS4.
In April, it was revealed according to reports that the device might have performance levels between an Xbox Series S and a PS5. This would be possible by lowering the screen and frame rate. Then, in June, a trusted source put everything together, saying that this low-power feature would be a technical preview of Sony's next mobile system, which won't be limited to cloud-based streaming only.
The fact that there is a low-power mode that depends on the creator supports this idea even more. Sony seems to be going in a different direction than Microsoft's Xbox Series S, where makers have to make changes to work with the system's fewer specs. Power Saver mode support is an optional feature that lets developers keep their creative freedom and resource sharing.
This keeps cross-platform restrictions from affecting the flagship PS5 and possibly PS5 Pro. Sony doesn't seem to be forcing developers to follow the rules; instead, it seems to be making it easy for them to bring their games to the handheld environment.

This approach shows a level of careful moderation. Sony keeps its core platforms safe while allowing for a flexible path to growth by separating the handheld from hardline needs. Instead of putting up barriers to compatibility, this way encourages developers to adopt it naturally.
It looks like this isn't just another software patch. It's an architectural push toward something bigger and more important—an ecosystem growth that's happening in the background. Each new feature, like making it easy to pair controllers or making games use less energy, sends the same message: PlayStation's next move might not be on your TV. You could have it with you at all times.
Senior Editor, NoobFeed
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