Star Wars Eclipse Faces Major Delays as Development Slows and Funding Concerns Grow

Years after its big reveal, the game’s future now seems tied more to money than momentum.

News by Warlord on  Apr 09, 2026

You probably remember when Star Wars Eclipse first showed up, and it already feels like a lifetime ago. It was one of those announcements that came way too early, the kind where it feels like the game barely existed before it was pushed onto a big stage. Since then, time has passed with almost nothing concrete, and now the latest reports suggest things behind the scenes are not moving the way you would hope.

According to new information coming from Insider Gaming, development on the project has been moving very slowly. The last official update you got was vague at best, just a simple assurance that work was continuing alongside other projects and that more details would come at some point in the future. Now, though, the tone has shifted, and it is clear that progress has not been steady.

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Sources say that over the past few months, the team has made very little meaningful progress.

While a decent portion of the game is reportedly already completed, the remaining work is where things are starting to fall apart. What is left to finish is not coming together smoothly, and because of that, the overall timeline is stretching further and further out. At this point, the game is still believed to be years away from being finished.

Back in December, there were discussions about trying to speed things up. One idea was to expand the development team, but NetEase was not ready to commit more money at that time. Instead, they decided to wait and figure out their long-term plan before making any big investment decisions. That hesitation is now starting to look like a major factor in why things are dragging.

Right now, both NetEase and Quantic Dream are leaning heavily on another project to bring in revenue. That game is Spellcasters Chronicles, which quietly entered early access earlier this year. The idea is simple: if that game performs well, the money it generates can be used to support the continued development of Star Wars Eclipse.

The problem is that this plan comes with a lot of risk.

The long-term future of Eclipse is no longer just about creative direction or development progress. It is now tied closely to financial performance. If Spellcasters Chronicles does not succeed, NetEase could reconsider how much it wants to invest in the studio at all, and that could lead to reduced support or even a complete withdrawal.

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That situation is not exactly reassuring. The reality is that Spellcasters Chronicles has not made much of an impression. It is the kind of project that slipped under the radar, with very little attention or excitement surrounding it. For many people, it is the type of game that is easy to forget almost immediately, and even its early access release came as a surprise to those who were not actively following it.

There is also a growing sense that relying on that game to fund something as ambitious as Star Wars Eclipse might not work out. The expectation that it could generate enough money to both justify itself and then go on to support another major project feels overly optimistic. If it falls short, the consequences could directly impact Eclipse’s future.

At the same time, there is still a small bit of positive news in all of this.

More of the game is done than not, which means it is not starting from scratch. However, that final stretch of development is often the hardest, and in this case, it could take several more years to complete. Realistically, expectations have already shifted toward a much later release window, possibly closer to the end of the decade rather than anytime soon.

Trying to fund development through other projects is not unusual in the industry, but the scale of what is needed here makes it more concerning. The expectation is not just moderate success but a level of performance that can significantly contribute to another large-scale production. That is where the uncertainty really starts to build.

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For now, Quantic Dream's games are still doing well.

The fact that Detroit: Become Human is still selling well shows that the studio knows how to make games that people like. But that doesn't mean it will always work just because it did this time. The company has had its share of problems, and right now it isn't in a good place to handle a big loss. The company has had its share of problems, and right now it isn't in a good place to deal with a big loss.

If NetEase were to back off, it would be a big problem. If they lost that much money, it would be very hard to keep working on the project at the same level, and it might even put the whole thing in danger. It's hard to ignore that this game has had a complicated path since the beginning. Even in the beginning, there were reports that the studio had trouble hiring good people because some people were hesitant to join because of problems the company had in the past. That kind of reputation can slow down development before it even properly gets going.

While it is true that many games go through ups and downs during development, this situation feels heavier than usual. There have been more hurdles than you would typically expect, and that naturally affects how confident you feel about the final product. At this stage, Star Wars Eclipse remains a project with potential, but also one surrounded by uncertainty. The pieces are there, but the path forward depends on factors that go beyond just making the game itself.

Mahi Araf

Senior Editor, NoobFeed

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