Endless Legend 2 Review

PC

Early Access

When a world of strategy changes, fantasy meets it.

Reviewed by Choitytata on  Sep 23, 2025

Amplitude Studios has a large following in the 4X strategy community. They've created games like Endless Space and Humankind, which demonstrate their ability to breathe new life into a genre that often adheres too closely to established rules. 

However, for many fans, the studio's best game was Endless Legend, which was released more than ten years ago. It differed from other historical and sci-fi strategy games in that it featured asymmetric factions, painterly graphics, and a rich fantasy world full of lore.

Endless Legend 2, a world of strategy changes, fantasy, Simulation,  Turn-Based Strategy

Endless Legend 2 is finally here in early access, and people are very excited about it.

Instead of trying to change everything, Amplitude has decided to improve what already works and add bold new ideas on top of it. The sequel. Endless Legend 2 stays true to the original's DNA, but it is also brave enough to take risks.

At the center of this goal is a world that is literally falling apart under your feet. There are storms, oceans that drain, and no empire can stay safe for long. The idea behind Endless Legend 2 is exciting but straightforward: the world is unstable. In most 4X games, the maps stay the same for the whole campaign. In this one, though, the land itself changes. 

Monsoons, which are seasonal storms, sweep across the land and cause problems for both armies and economies. Later, Tidefall occurs, causing the seas and oceans to drain and opening up new areas to fight over. This makes the setting feel more real than any map that doesn't move.

Picture making a safe island empire, only to have the oceans dry up and leave you open to attack from across a new land bridge. Or imagine putting all your money on fertile plains, only to see monsoons ruin your crops and cause chaos all over your land. This world is alive and doesn't want you to do what you want. It reminds you that adapting is not a choice; it is necessary for survival.

The story doesn't stop with the map, though. You lead one of five groups, each with its own playstyle, lore, and story-driven quests. These quests aren't just side missions; they're an essential part of the main experience that lets you make choices that make each campaign different. 

Faction quests give the game another level of meaning by connecting directly to who your people are and what they want. The traditional methods of winning, such as conquest, science, and diplomacy, remain in place. 

The original Endless Legend featured very different factions, and the sequel continues this trend. The mechanics of each group make you think about how to build an empire differently, and they all feel like they could carry a whole game on their own.

Endless Legend 2, a world of strategy changes, fantasy, Simulation,  Turn-Based Strategy

For instance, look at the Necrophage. They eat corpses and get stronger in war by feeding on the bodies of the dead. You have to be aggressive all the time to play as them, and being peaceful makes you look weak. On the other hand, trade, treaties, and talks strengthen diplomatic relations. They usually get what they want without having to fight for it. The Tooks are next.

Their bodies resemble crystals, and they alter the surrounding land. This asymmetry makes sure that replayability is built in from the start. Every faction is different, and learning how to master each one is a journey in and of itself. That being said, the early access version currently only features five factions. 

When playing on larger maps, you may encounter duplicates, which can disrupt the immersion.

Fans of the first game will also notice that you can't create your own factions anymore. This was a popular feature that allowed you to mix and match traits to develop your own empire. I will probably come later, but for now, there aren't as many factions as there should be.

Endless Legend 2 still follows the same 4X structure at its core: eXplore, eXpand, eXploit, eXterminate. You start with one settler and gradually build up to an empire that spans a vast amount of land. Cities are the base of your power.

You build them by adding stricts and foundations that make them bigger and more useful. Managing adjacency bonuses, district layouts, and specialized improvements becomes a strategic puzzle, and the satisfaction of building a thriving metropolis is undeniable.

Your empire's resources remain the most critical aspect of it. People grow with food, industry produces goods, Dust serves as a form of currency, science enables new technologies, and influence facilitates easier transactions and land acquisitions.

It's always hard to find a balance with these resources. Do you stop doing business to accelerate science and develop essential technologies? Or do you keep Dust to pay for mercenary armies and change the course of diplomacy? Every choice affects other things.

Endless Legend 2, a world of strategy changes, fantasy, Simulation,  Turn-Based Strategy

The sequel, on the other hand, breaks with tradition by showing how the unstable world continually disrupts these carefully laid plans. A city can do well one season and then suddenly do poorly when storms destroy crops or enemy armies march across newly opened land. It keeps you on your toes and ensures that no single strategy is foolproof.

The Monsoons and Tidefall events aren't just fun to look at; they change the way you play. During storms, small groups become very aggressive and raid and pillage with even more force. The map shows healing zones, which are temporary safe places for armies that have been hurt. The whole world seems to go into overdrive, and if you're not ready, your empire can fall apart very quickly.

Tidefall is even more exciting.

When the seas drain, new landmasses appear, along with new resources, strategic choke points, and chances for rivals to expand. The balance of power shifts all of a sudden, and everyone rushes to take over the new lands. What used to feel like a safe empire can fall apart.

This mechanic is brilliant because it makes a genre that is known for being boring in the middle to late game more exciting. You can't just hit autopilot once you're strong; you have to keep changing. Even after dozens of turns, it keeps campaigns interesting.

When armies fight in Endless Legend 2, they do so on hex-based battlefields. If you want to go faster, you can auto-resolve them; however, manual control provides more depth. Positioning is vital because ranged units perform better on high ground, flanking can significantly alter the outcome, and terrain can either block or guide movement.

Each fight can only last for eight rounds, so they don't go on forever. Units have special powers, and heroes add even more variety with their skill trees and gear. A hero's ability used at the right time can turn the tide of battle, which is essential for long-term strategy.

The system is very well-balanced. It's more interesting than just watching numbers compare, but it doesn't go on too long with micromanagement. You'll appreciate it if you enjoy subtle nuance. If you enjoy building empires from the ground up, you can trust the auto-resolve system to work.

Endless Legend 2 avoids the grindy feel that some 4X games have by letting you progress. Quests and faction mechanics pull you forward instead of making you do the same things over and over again to level up.

Endless Legend 2, a world of strategy changes, fantasy, Simulation,  Turn-Based Strategy

The storylines of each faction give you goals that are more than "get bigger numbers."

For instance, the Ne rophage gains new storylines as it consumes more, and diplomatic factions become more complex through the establishment of treaties and negotiations. These quests give you rewards and help define each faction's personality, so every campaign feels like a new story.

Heroes also add an RPG-like element of levelling up. You can use the XP they get from battles and quests to buy skills that branch out. These skills can make armies stronger, make cities produce more, or give you access to powerful active abilities. The mix of story-based quests and customizing your hero keeps things interesting and connected to the bigger story instead of just repeating the same things over and over.

Endless Legend 2 keeps up Amplitude's tradition of painterly, almost hand-drawn art direction. The map feels alive because storms sweep across it, seas drain, and cities grow with buildings that look natural. The factions are distinct from one another and visually stunning, ranging from the ugly, necrotic armies to the crystal Tooks. Exploring is fun just because the world is so lovely to look at.

The sound design is equally impressive. The music changes with the seasons. When it's peaceful, the music is calm and thoughtful. When storms hit, the music gets darker and more urgent. Wind, rain, marching armies, and other ambient sounds make you feel even more like you're in the game. Voiceovers and narrative writing give heroes and factions personality, making the world feel more real than abstract.

It's easy to see what makes Endless Legend 2 great.

Its dynamic map makes sure that no two campaigns are the same. Its uneven factions let you play in very different ways. Its story-based quests and hero progression make the middle of 4X games more enjoyable, which is usually pretty dull. And the way it looks and sounds is beautiful.

However, since it's still in early access, some issues remain. Five factions aren't enough to keep people coming back for a long time. Veterans are upset that they can't make their own factions. Sometimes, the conditions for winning don't seem fair because some paths are much easier than others.

The dynamic world is fun, but it can also be too much for new players who are still learning the basics. That being said, these are growing pains and not serious problems. Amplitude has a history of giving its games useful updates, and the base here is solid.

Endless Legend 2, a world of strategy changes, fantasy, Simulation,  Turn-Based Strategy

Endless Legend 2 is not a safe sequel. It challenges the idea of what a 4X strategy game can be by adding a world that is constantly changing and falling apart. The unstable setting adds drama and surprise to a genre that can become boring when empires settle into a routine. With all of that, please rich factions, tactical combat, and a beautiful presentation, you have a game that feels both familiar and new.

Yes, it's not done yet. Yes, there are holes in it. But even now, it's worth the wait because it has enough depth and originality. This isn't just another 4X for strategy fans; it's a fantasy world that requires you to change your plans all the time.

Nusrat Choity

Senior Editor, NoobFeed

Verdict

Endless Legend 2 is a brave, changing 4X fantasy strategy game that combines building empires with the chaos of a world that is dying. The idea is excellent, the execution is interesting, and it has considerable potential as it develops.

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