Witchfire Guide | How to Unlock All the Rings & Best Uses
Here's a guide on all the best rings in Witchfire and the best way to use them.
Game Guide by Warlord on Aug 15, 2025
It can be argued that in Witchfire, the most important element to combat is rings. If you're a Preyer on the hunt for one of these rings, you will want to know what their functionalities are.
This complete guide will show you everything there is to know about the rings in Witchfire. The rings will be in order as they appear in the game menus.
Dynamo Ring
The Dynamo Ring is obtained via Research.
Having limited stamina, using your dashes for any reason other than avoiding enemy attacks is the easiest way to get yourself cornered and take hits you could've otherwise avoided.
Only one enemy is affected by the shock after you have shot them, which tempts you to keep them alive so the discharge can kill them, but this method is not foolproof.
Apart from these situations, you're better off slotting something else. The Dynamo Ring is better for more hectic playstyles that utilize spells and close-range combat tactics where you constantly switch targets.

Ring of Excreta
The Ring of Excreta is obtained via Research. Yes, that’s a common trend going on for most of these rings.
Simple but lethal, in comparison to the Dynamo Ring, this is a more passive tool. Any enemy that was close to you when you dashed away will receive an excessive amount of damage and the Decay effect.
You use your dashes normally, but with a greater distance. As melee enemies often charge you, this only intensifies throughout a battle. It is best to unlock this ring as soon as possible.
Paired with Rotweaver and one or more Decay Arcanas, and you have an invincible, albeit foul-smelling, build.
Ring of Thorns
It’s obtained via Research.
It's very situational to really make a difference in most cases, but boy, is it fun to punish those heretics who were arrogant enough to think they could throw a cheap sucker punch.
Bonus: it has no cooldown, so you can freeze multiple enemies at once. The surprise orbs can give you the opportunity to be more generous with your light spells and weapons that eat through ammo quickly, so it works well for survivability.
You can also use it to keep yourself safe whilst rocking any of the shotguns, preferably Judgement. Additionally, it can help Frostbite and Hailstorm continue their run of buffs. But take it with a pinch of salt, as it's easier said than done.

Crown of Fire
The Crown of Fire too is obtained from Research.
Before starting, the new revolver Duelist really helps this one's case to be a top-tier ring. It works better with non-fire weapons; otherwise, the burn would be ineffective.
It does have its flaws, as double dashing could come at a cost, making you commit to dangerous plays for the buff to take effect, so it's recommended to stick to single dashes most of the time.
The reload effect is extremely useful and obviously works well with Burning spells and weapons with slower reloads.
Surprisingly, the Crown would not work well with Echo because of its reload-on-slide mechanism, which further depletes stamina.
Meteor Ring
The Meteor Ring is the first one on the list not obtained via Research, it’s found in the Irongate Castle.
A ring that is focused on slides rather than dashes sounds like an interesting prospect. But the catch here is that going out of your way to slide into enemies rather than avoiding them is a counterproductive tactic.
The fire trail itself isn't very effective, making this ring a wasted potential. It can be fun combined with Belladonna and a close-range weapon like Cricket or Psychopomp, but it's generally not suitable if you go on longer runs.
It could pair well with Echo, but it makes the burn redundant. An ongoing issue with that weapon.
Ring of Obedience
This one is obtained from Research.
Using your dashes for damage is already bizarre. Then to make this work, you have to look your enemy in the eye and dash in a direction that would damage them but keep you safe, and this will often get you hurt, when you could be just trying your luck with your gun.
You could corner enemies into hazards, technically, but again, the complaint is that its effectiveness is situational, and you might already have better solutions at the ready. Fun in concept, but sadly takes the wooden spoon for rings.

Ring of Wings
The Ring of Wings is unlocked from the Scarlet Coast Vault.
In case you were wondering why you couldn't dash in mid-air when you started the game, well, turns out that mechanic is hidden within this ring. Being able to dash in mid-air already opens up so many engagement opportunities, making it so much easier. But that's exactly what Witchfire doesn't want you doing unless you've unlocked the Ring of Wings.
Having improved mid-air control would entail small dodges and lining up shots while jumping over obstacles or away from enemies. Something that you'll find yourself doing constantly without a second thought.
A must-have for any Preyer that thrives in close combat, dancing past adversaries, and projectiles.
Shadowmist Ring
Last but not least, of course, the Shadowmist Ring is unlocked via Research.
Coming in last for sure, but definitely not last in rankings. This ring adds another layer to dashing that you didn't know you needed.

You usually want to avoid dashing straight into your enemies, but adapting to this ring can give you an upper hand by punishing enemies and turning dire situations to your favor.
A 50% chance to freeze is what makes it a reliable, safe way to regain HP during combat. Shadowmist Ring takes some getting the hang of, but it can be really fun, especially with weapons like Frostbite, Hypnosis, or Duelist.
Also, check out our Witchfire Review and other guides below
Senior Editor, NoobFeed
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