Witchfire Guide | How to Unlock All the Relics & Best Uses

Here's a guide on how to unlock all the relics in Witchfire and their best uses.

Game Guide by Warlord on  Aug 14, 2025

Witchfire has more to it than just picking the right weapons. Relics play an integral role just as much as weapons. These relics often have completely different effects and therefore have different roles depending on your build.

Let's get you up to speed on what relics you should and should not use in Witchfire and, more importantly, how to make the best use of the Relics. We’ll also tell you where and how you can find them.

Witchfire, Eye of the Madwoman, Relic, Game Guide

Eye of the Madwoman

Eye of the Madwoman can be retrieved via Research. The relic strikes any enemy on sight with near death lightning.

We start off with a relic that goes with any loadout. It saves you ammo, time, and HP as you finish enemies off quicker without needing to go out of your way to perform certain actions.

It pairs better with weapons that have high damage per shot but fall short of finishing off an enemy. The weapons being: Frostbite, Hunger, and Striga, etc.

When the strike doesn't finish off the enemy completely, during boss fights, the recipient is always stunned for an extended period, including the Galley Slave.

Another upside is that it has no cooldown time at all, too. It has one downside, though; if you're working on unlocking Mysterium effects for your other gear, the Eye of the Madwoman will steal your kills.

Kirfane

The Kirfane can be obtained from the Island of the Damned Vault. The relic allows you to shoot a bolt of lightning between nearby enemies.

This one pairs best with weapons that have large magazines and a high fire rate, particularly with elemental weapons, where the arcs can transfer the effects of your target to the recipients of the arc.

Witchfire, Kirfane, Relic, Game Guide

Combine with Lightning and Burning spells, and you'll max out your AOE damage with this Trinket. The damage, however, is negligible, and 20 shots is a bit too much unless you've got the right weapons, so it's not as versatile a build-wise. Angelus likes having it around the most.

Also has a specialty in pure lightning-magic builds with high damage-per-shot weapons like Hypnosis, giving Kirfane's arcs higher damage.

Book of Serpents

Any sort of equipment that only works if you get hurt is worthless, and over-reliable buffs should never be picked. The "die instantly" mechanism hardly ever, if at all, activates.

Additionally, the decay is not activated even when wearing a shield, so you can't combine them for some sneaky revenge damage without getting hurt. Decay is a great effect, but this Book remains forgettable.

Severed Ear

The Severed Ear can be unlocked via Hermitorium and requires the Gnosis III and 7500 Witchfire.

The shockwave can give you a small window of safety as you go for reloads while surrounded by enemies. It's great in theory, but not so much when put into practice.

The stun lasts shorter than the time it takes to reload most weapons, making what should have been an overpowered relic essentially a drawback. The flat 20% decrease in reload time can make a massive difference for some weapons.

It's a solid relic early on, but it loses out to better ones as you get the hang of the movement. The Ear does pair well with Rotweaver or Cricket and can also work in tandem with the All-Seeing-Eye's Decay, but it's hard to make the combo work most of the time. The Severed Ear can boost the effectiveness of shotguns, especially Judgement.

Witchfire, Severed Ear, Relic, Game Guide

Parasite

It is unlocked via Velmorne, behind a mirage in the severs and requires you to have the 7500 Witchfire just like the Severed Ear.

In contrast to the Book, it's an upgrade. This Decay effect is reliable mostly and is always active during combat.

The damage isn't much to write home about, but it does hold its weight throughout a fight. The buffed Decay effects chain to tough enemies, aiding in taking them down quicker and easier.

Go ahead and add this Relic to whatever build you choose, though it does benefit from Decay Arcana, so limiting yourself to that element can increase Parasite's impact quite a bit.

Blood of a Banshee

Blood of a Banshee too can be obtained via Research.

An adequate fit for weapons with high damage-per-shot, like Striga or the rifles. Explosions on kills, always! Weakening enemies, in the process, around the target, who will now be even more overkilled.

What takes the cake is the stun effect on minor enemies, which makes this Relic extremely useful for tearing up squads in seconds. Not as versatile as the Eye of the Madwoman, but having used it, it's up there as one of the most impactful relics.

Painted Tooth

The Painted Tooth Relic too can be obtained via Research just like the Blood of a Banshee and Eye of the Madwoman.

A good tool to have, but only useful with selective Burning builds and long-range weaponry, making the most of the headshots you need for the effect to kick in.

Enemies on fire are dealt more damage and can explode and ignite anything nearby. Painted Tooth is a solid Relic for the Preyer, especially if found early doors.

Scourge

Scourge is also obtained through Research.

This Relic, unfortunately, is top tier, but wait, here's the catch—at being bad. Technically, you could be invincible as long as you keep getting back focus after death, but the effect becomes less potent gradually and is a risky move to pull off, moreover.

The damage buff does trigger when it hits your shield if you have the Scourge, but this is only useful when encountering bosses. It could come in clutch within the gauntlet, but only specifically in The Labyrinth.

Witchfire, Braid of a Seductress, Relic, Game Guide

Braid of a Seductress

You can unlock Braid of a Seductress from the Irongate Castle.

The Relic that gains the most power with every Mysterium level you unlock. Although initially it doesn't do much, it gets a unique edge when fully unlocked. That edge is only in long-range Freezing builds, where you can choose to get hit on purpose (with a negating shield) to freeze the melee attacker and gain some HP in the process.

It's too one-dimensional for it to be especially useful, so it's not recommended unless you specifically go for the build previously mentioned. At least the 30% reduction on melee damage can be a nice buffer for when you're suddenly overwhelmed. Paired with the Shadowmist Ring, it's good. The Ring of Thorns, on the other hand, is not quite.

Also check out our Witchfire Review and other guides below: 

Mahi Araf

Senior Editor, NoobFeed

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