Discs Hold Key Market Share, Defying PlayStation's Claims
New numbers reveal why physical game sales still matter more than any platform wants to admit.
News by Mymunah Tasnim on Aug 21, 2026
You've probably heard PlayStation fans repeat the same line over and over: physical game sales don't matter anymore because everyone buys digital now. New numbers floating around this month tell a very different story, and once you see them, that whole argument starts to fall apart.
Halo: Campaign Evolved landed at number six on the US sales chart, and it's doing well on PlayStation 5 too. Splatoon Raiders also cracked the top ten, sitting at number seven. Those two titles carried a lot of the conversation this month. Hardware is where things get rough.

Hardware sales are dropping across every major console this year.
Spending on consoles dropped 29% compared to last year, landing at $282 million, which is the lowest total for any July since 2020. That's a steep drop, and it makes sense once you factor in higher console prices combined with fewer people actually buying them. Unit sales tell the same story, falling 39% year over year.
PS5 sales dipped 6%, XBOX Series fell 18%, and Switch 2 dropped a massive 51%. With a price increase reportedly coming in September, you have to wonder if buyers are just waiting things out before pulling the trigger.
Now here's where physical game sales come back into the picture. PlayStation loves to say their platform sits around 82% digital, and to a lot of people that sounds like proof that discs are basically dead. But that figure lumps DLC and digital-only releases into the mix, which skews everything.
Once you strip that out and look at one major first-party PlayStation release specifically, the physical game sales breakdown looks completely different depending on where you live. In the US, physical game sales sat at 35%, with digital game sales making up the other 65%.
Physical game sales still vary wildly depending on which country you check.
Japan told a closer story, with physical game sales at 46% against 54% digital. France stood out the most, where physical game sales actually beat digital game sales, hitting 68% compared to just 32% digital. The UK came in almost even, 51% physical versus 49% digital, while Australia leaned heavily physical at 60% to 40%. Canada landed at 45% physical game sales versus 55% digital.
That's a lot of regions where physical game sales are still holding strong, especially in a place like France, where more people bought the disc than the download. It's hard to square that with PlayStation's plan to walk away from physical media entirely.

Cutting discs starts to look less like a response to what customers actually want and more like a cost-cutting move, or maybe an attempt to control resale and used game sales in a way they currently can't. There's another angle worth looking at too.
A separate monthly report broke down physical game sales by platform across the industry, and the split is pretty telling. Nintendo accounted for 63% of all new physical game sales this year. PlayStation came in at 32%, still notably higher than that 82% digital figure PlayStation fans keep throwing around.
PlayStation's physical sales far exceed the digital-only image it likes to sell.
XBOX, on the other hand, only made up 4% of physical game sales, confirming what most people already assumed: XBOX is essentially a digital-first platform at this point. That actually makes PlayStation's move to cut discs a little more surprising, since XBOX has been building toward a digital future since the XBOX One days and still hasn't pulled the trigger on ditching physical media.
The difference is that going all-digital on XBOX comes with real benefits. You get XBOX Play Anywhere, Game Pass, cloud streaming for your library, and cloud saves that aren't locked behind some extra paywall. PlayStation doesn't offer anything close to that level of value if you go fully digital on their platform.
Given how strong physical game sales still are in certain markets, and given that XBOX players already lean digital anyway, keeping disc drives around looks like a basically free win for XBOX. Most of their players are buying digital regardless. So supporting physical game sales costs them very little.
Meanwhile, it makes PlayStation's decision look worse by comparison. As disc-less console models start rolling out industry-wide, the platforms that keep supporting physical game sales, even a little, are going to look a lot more consumer-friendly than the ones that don't.
Editor, NoobFeed
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