Square Enix Already Developing a Final Fantasy 7 Remake Part 3 DLC for Extending the Storyline
New comments from Naoki Hamaguchi have sparked fresh speculation about future DLC plans and where the remake trilogy could go after launch.
News by Tammy on May 10, 2026
Discussion around Final Fantasy VII Rebirth and the final entry in the remake trilogy has shifted again after new comments from director Naoki Hamaguchi hinted that DLC for the third game may still be on the table. Until recently, many people assumed the development team would simply move on once the trilogy wrapped up.
Now, however, it sounds like Square Enix is at least open to continuing support depending on how fans respond to the final release. The conversation started after Hamaguchi spoke with a German outlet and explained why Rebirth never received post-launch DLC. That part was not particularly surprising, since the studio had already confirmed it would shift directly into development of the next installment.

The team always viewed the trilogy as a long-term project, not three completely separate releases.
What stood out more was the fact that Hamaguchi did not completely close the door on future expansions once Part Three releases. Since the upcoming game is the final chapter of the trilogy, he suggested there may be room for extra ideas afterward. He also stressed that fan demand would play a major role in whether any DLC actually moves forward, meaning the decision would depend heavily on how strongly the players continue to support the game and the franchise overall.
That immediately led people toward one specific possibility that has followed the remake project for years now: Final Fantasy VII: Advent Children. Some fans originally treated the idea almost like wishful thinking. The development team has spoken very highly about Advent Children for a long time. There has also been ongoing discussion around whether the remake trilogy could end close to where the movie begins.
Over the years, several developers connected to the remake project have repeatedly emphasized that Advent Children still matters within the larger timeline. The film was never presented as something the remake trilogy intends to erase or replace entirely. Because of that, people have started wondering whether the third game could lead directly into the movie’s opening events and possibly continue through DLC afterward.
That kind of expansion honestly feels more believable now than it did a few years ago. If the third game ends close to Advent Children, then adapting parts of the film into playable content would almost feel like the final piece of the larger remake project. It would also give Square Enix a chance to continue exploring these characters without committing to another full-scale mainline release immediately afterward.
There are obviously other directions DLC could take as well.
A revival of Dirge of Cerberus: Final Fantasy VII is another idea that keeps appearing in fan discussions, especially since elements from that game have already started reappearing throughout the remake trilogy. Side stories focused on supporting characters could also easily fit into post-launch expansions if Square Enix wanted to continue building out the universe.
At the same time, the question is not simply whether DLC is possible, but whether the team actually wants to keep going after spending so many years on this project. The remake trilogy has already consumed more than a decade of development time, and some fans get the impression that key developers may be ready to finally move on once the third game launches.

There is a sense that this project represents the conclusion of a very long creative chapter for several people involved. That becomes important because a large-scale Advent Children expansion would not be some quick side project. Depending on how ambitious it becomes, it could easily require another year or more of development work after Part Three releases.
Even if the team loves the source material, there is still the question of whether they want to keep investing that much energy in Final Fantasy 7 instead of shifting to something new. There is also the much harsher business side of the discussion.
Many fans still do not really know how well Rebirth actually performed commercially because Square Enix tends to be vague about exact expectations and sales benchmarks. People know the company was not fully satisfied with some recent releases, but this only partially explains how close or far away Rebirth was from internal targets.
That uncertainty makes it difficult to predict how Square Enix might approach DLC for the third game.
If the final installment performs strongly, then additional expansions become much easier to justify financially. If sales disappoint, however, the company may decide the trilogy is the natural endpoint and move resources somewhere else entirely. The problem is that nobody outside the company really knows what “strong support” even means in this situation.
Does the third game need to sell several million copies right away? Would stronger PC sales make a difference? Could long-term engagement matter more than launch numbers? Those questions are still impossible to answer because Square Enix rarely explains its internal expectations publicly.
That uncertainty probably matters more than anything else. Fan enthusiasm alone may not be enough if the company feels the trilogy has already reached the end of its commercial momentum.
On the other hand, if the final game performs well and the developers still feel creatively attached to the world, then DLC becomes far more realistic.
Interestingly, an Advent Children expansion might actually feel refreshing for the team rather than exhausting. The developers clearly seem passionate about that movie, and adapting it into a playable format would be very different from simply recreating sections of the original Final Fantasy VII.

It could offer them a chance to experiment with something new while still staying inside a world they already understand deeply. It’s that combination of the familiar and new ideas that often keeps long-running franchises from feeling tired and stale.
Even so, the overall future of Final Fantasy 7 after the trilogy still feels uncertain. Before these recent comments surfaced, many fans were not even seriously thinking about DLC for part three yet. Most discussions were focused entirely on how the trilogy itself would conclude and what changes the final game might make to the story.
Now that someone has mentioned the possibility directly, conversations around post-launch support will probably only grow louder. Whether Square Enix actually follows through will likely depend on a mix of player demand, sales performance, and how ready the development team feels to continue exploring this version of Final Fantasy 7 after spending so many years building it.
Editor, NoobFeed
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