Bloodborne Remake Reportedly Rejected After Sony Showed Interest
Creative stalemate, not corporate resistance, may be why the cult classic, Bloodborne, remains locked to PS4.
News by Warlord on Mar 01, 2026
If you have spent the last few years believing that Sony has been sitting on Bloodborne and doing nothing with it, a new report might completely flip that idea on its head. According to Bloomberg, Bluepoint Games pitched a Bloodborne remake, and Sony reportedly showed interest. Yes, Sony said yes. The unexpected part is that it was FromSoftware that turned it down.
For a long time, the online narrative has been that Sony was blocking anything related to Bloodborne. People have said Sony does not care, that the company is just letting the IP collect dust. But this report paints a very different picture. When Bluepoint pitched the remake last year, Sony was apparently open to it. The resistance came from FromSoftware.

This happened after Bluepoint's live service God of War project collapsed.
That project reportedly involved Atreus falling into Hades with co-op elements. After it fell apart, the studio was told to come up with new ideas. A Bloodborne remake seemed like the most obvious choice. The game is widely loved. It is still locked at 30 frames per second on PS4. Fans have been asking for modern hardware support for nearly a decade. On paper, it makes perfect sense.
Internally, though, Bluepoint was told that FromSoftware was not interested. That lines up closely with something former PlayStation executive Shuhei Yoshida once suggested. His theory was that Hidetaka Miyazaki loves Bloodborne too much to let another team handle it, but at the same time, he is too busy to revisit it himself. So the project just sits in limbo.
Miyazaki himself has said that it is not his place to speak about remakes because FromSoftware does not own the IP.
Sony does. At the same time, he admitted the game would benefit from modern hardware. That leaves you with a strange situation. Sony owns Bloodborne. FromSoftware created it. Bluepoint specializes in high-fidelity remakes. And yet the most straightforward win in gaming keeps slipping away.
Adding to the frustration, Bluepoint reportedly pitched more than just Bloodborne. The studio also suggested an updated Shadow of the Colossus and even a Ghost of Tsushima spin-off. None of those ideas gained traction. Eventually, the studio was shut down.

Now it is 2026, and you are still looking at the same reality.
No Bloodborne remaster. No remake. No sequel. The studio that seemed perfectly suited to rebuild it is gone. And the twist is that Sony might not have been the one blocking it at all. Instead, it appears to be a matter of creative control and ownership.
In the meantime, Bloodborne continues to sit on aging hardware while fans keep refreshing timelines every few months, hoping for news. At this point, it feels less like an active franchise and more like something frozen in time, waiting for the right moment that never quite comes.
Senior Editor, NoobFeed
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