God of War 6: Egypt? Greece? A Spin-Off? The Franchise Just Exploded With Clues

A decade-spanning plan, a secret side game, and a weapon leak that changes everything. Kratos' journey is far from over.

News by Rayan on  Dec 01, 2025

There are more and more rumors going around about the next part of God of War. These rumors are fueled by job listings, casting details, and insider accounts. Kratos' story and the world he changes with each step don't seem to be over yet. However, Santa Monica Studio hasn't said anything in public, and the hints that are coming out of the woodwork paint a very interesting picture.

In this mythical world, the next ascension is slowly coming together. The foundations are being built with a sense of ceremony. Sony Santa Monica's job postings showed signs of progress because they asked applicants to have experience with God of War (2018) and Ragnarok. This level of detail is almost never a mistake.

God of War 6, Egypt, Greece, A Spin-Off, The Franchise Just, Exploded With Clues, PC, Gameplay, Screenshot, NoobFeed

 It means continuity, building on a well-known approach to battle and adding to systems that millions of people already love. Analysts from all over the business read the entries the same way: work is beginning on a new God of War game. There's no need for an official announcement when the studio's hiring language says it all.

But timelines show that there is a long way to go. The five-year gap between God of War (2018) and Ragnarok is still a good point of comparison. These days, AAA production cycles are even more complicated, with bigger worlds, more quests, and animation workloads that are on par with film processes. Some rumors said the three-year gap would be shorter, but the reality of the business makes that unlikely.

If work has only just begun, the sky shows that 2028 or even 2029 are likely dates. A release in the late decade fits with how carefully Santa Monica Studio works.

The question about the platform comes next. Since most people think the PlayStation 6 will come out in 2027 or 2028, the next God of War may be for people of different groups. One benefit of coming out late in the PS5's lifecycle is that it already has a huge fan base. But the weight of a new story, new gods, and new mechanics might fit better with the hardware of the next generation. A dual-platform strategy—support for the PS5 and better performance for the PS6—is similar to how Sony has handled changes in the past.

Now, everyone is interested in what world Kratos might open up next. Ragnarok ended the Norse story with a sense of well-earned peace, but it also hinted at pantheons far away. Murals, symbols, and stories told out loud all pointed to worlds beyond the Nine. The world grew while the Norse gods fell. The whispers that won't go away point to Egypt.

A person with inside information said that casting calls for a big Sony action movie looked for actors from the Middle East. Another reliable source, said that Kratos was getting a curved Egyptian weapon called a khopesh. It is clear what this means if such a weapon appears in early designs. Egypt has been following the team for a long time.

During the early stages of making God of War (2018), the team thought about putting the reboot in ancient Egypt before deciding to go with the Norse realms. Concept art from that time showed Kratos among sand dunes and gods that looked like solid rocks. The interest never went away. Anubis, Ra, Bast, Sobek, and Horus are just a few of the dramatic characters in Egyptian mythology. Each is a powerful being and a task for the Ghost of Sparta. The way the myths are shown visually fits with the size that Santa Monica now uses.

There are other options. A lot of the roots of Celtic folklore can be found in the game. It's possible that Japanese or Chinese gods have hidden depth, but there aren't any reliable leaks that point in that direction. The Mayan and Aztec pantheons are still intriguing wild cards, backed only by comments made earlier by the studio's leaders. Still, none of them has as much insider proof as Egypt. No matter which road is taken, Ragnarok's ending sets Kratos free to move between realms without being limited. With his calm acceptance of peace, there is now a new threat that pulls him into places far beyond the frozen trails of Midgard.

The trip of Atraeus adds to the story. His leaving at the end of Ragnarok made room for stories that run alongside each other or suddenly come together. Reports from inside the company say that Kratos will still be the main playable character in the next major game. Atraeus may have a supporting but important part, and it's likely that he has something to do with the thing that starts Kratos's conflict again.

The intense nature of the last two games makes sure that their relationship will be at the center of whatever comes next. However, an Atraeus-led title that stands alone doesn't look likely. Reports from inside Santa Monica suggest that the company has picked other priorities.

Along with the main game, there are reports of a smaller project that goes back to ancient Greece. This spin-off would go back to Kratos's roots and be a 2.5D action-adventure game in the style of Metroidvania games. The idea is said to look at his early life, his time working for Ares, and his troubled relationship with his brother Deimos. The project would not take the place of God of War 6. It would be more of a bridge for fans while they wait for the next big game. It would come out earlier because it was smaller, and it would be used as an interim release.

God of War 6, Egypt, Greece, A Spin-Off, The Franchise Just, Exploded With Clues, PC, Gameplay, Screenshot, NoobFeed

In the next game, the weapons and systems naturally make people curious. If the story goes into Egyptian mythology, weapons that fit the theme are almost certain to be included. The Leviathan Axe proved the end of the Norse age. Kratos was stuck in Greece because of the Blades of Chaos. An elegant, formal, curved Egyptian weapon is a sign of new ideas.

More artifacts connected to solar power, magic in the desert, or old practices could change the way battles are fought in important ways. Ragnarok's semi-open-world structure is changing, which could mean even bigger landscapes, ranging from deserts to river kingdoms and from pyramids to labyrinths under old buildings that have been forgotten.

Boss fights will definitely show how big the story is. The Egyptian pantheon has gods with different traits, such as crocodile-like fierceness, jackal-headed judgment, solar rage, or celestial building. Each one makes it possible for fights that are different from the series's famous one-on-one shows. If Santa Monica expands on the semi-open world that was presented earlier, exploration could grow into many large biomes, each with its own set of secrets, mini-dungeons, and side stories that add to the story of the gods that have been sleeping for a long time.

It feels like the future of God of War is both known and unknown. The studio is still quiet, but the next phase is taking shape. Egypt is the most popular place to visit, based on leaks that match years of artistic interest. There may be a side project that goes back to the past, while the main story goes into a new mythical land. There will be a long wait, but there are already signs of a tale that lives up to its name.

Azfar Rayan

Senior Editor, NoobFeed

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