Dune: Awakening Guide | How To Unlock Advanced Trooper Trainer
Want to unlock some additional skills for the Trooper? Here's a guide on how to unlock the Advanced Trooper Trainer in Dune: Awakening.
Game Guide by Ragib Rawnak on Jul 08, 2025
The Trooper class is one of the longest questlines in Dune: Awakening. It's recommended that you build an Ornithopter first before starting the Trooper questline.
Completing the basic and advanced Trooper training will give you access to the entire Trooper Skill Tree, which you can use to expand your builds in Dune: Awakening.

Quest #1 Proving Grounds - Basic Trooper Trainer
Your journey begins with Ghavouri, the basic Trooper trainer stationed at Griffin's Reach Trade Post in your starting zone.
This location is easily accessible during your initial gameplay area, and you'll likely encounter it while following the main story questline.
When you enter the trading post, you'll find Ghavouri positioned on the left side of the building.
The quest itself is remarkably straightforward. You'll need to eliminate three specific targets using ranged combat from designated positions in Dune: Awakening.
The objectives are clearly marked, and the task involves moving between three shooting points to assassinate your targets before returning to Ghavouri.
This introductory quest should be completed before leaving South Hagga Basin, as it unlocks the Shigawire Claw.
Quest #2 Seeking Control - Advanced Trooper Trainer
The advanced Trooper quest line takes you beyond the standard world map boundaries. You'll need to travel to Arrakeen, which requires either paying 2,500 Solari for transport at a trade post or using an Ornithopter for direct flight.
The Ornithopter is highly recommended for this and all subsequent advanced trainer quests due to the extensive travel requirements and time savings it provides.
In Arrakeen, you'll meet Kara Valkl, the advanced Trooper trainer who will guide you through the remaining quests in Dune: Awakening.
To locate her, enter from the right side and proceed to the centre area. At the top of the main stairs, turn left and follow the path around to find her.
She'll be dealing with substance dependency issues, and your first task involves helping her regain control of her situation.
Kara Valk will send you to The Sweep, an outpost building located above East Vermillius. Navigate to The Sweep and land directly on top of the structure.
Inside the building's uppermost room, you'll find a book that triggers an ambush encounter. Two heavy enemies will spawn and enter the room from both sides.
Eliminate both enemies and ensure you loot their bodies, as each carries a required transmitter item. Once you've collected both transmitters, return to Arrakeen to complete this trust-building quest in Dune: Awakening.

Quest #3 Regaining Control
Return to Kara Valk and present the two transmitters. She'll determine they're non-functional and send you on a more complex investigation. Before proceeding, ensure you have a handheld scanner, as vehicle-mounted scanners won't work for this quest segment.
Your investigation begins at Harko Village, where you'll need to locate a black market dealer. Upon arrival, visit the local tavern and speak with the bartender.
Use the code phrase requesting Kirana Brandy to initiate a quest chain that leads you to someone named Tuco. Tuco's Stash is located in the Haga Basin.
At the stash location, you'll discover footprints that require scanning with your handheld scanner; only after scanning will the quest progress, revealing Tuco's trail leading to the Mineral Facility in Dune: Awakening.
The facility is situated within a rift area. Descend into the rift and locate the facility entrance at a bend in the terrain. Inside, you'll encounter a radiation zone, though the levels aren't severe enough to require protective equipment.
You'll discover Tuco's body hanging near an Ornithopter, illuminated by a spotlight. Interact with the scene to update your quest progress, then return to Kara Valk.
Quest #4 A Shot at Improving
With Tuco confirmed dead, Kara Valk directs you back to Harko Village to meet with Doctor Kumari, a physician. Navigate to the village's rear section and use the stairs.
Doctor Kumari is located on the second floor after wrapping around the upper level.
Doctor Kumari will request a favour before assisting. Return to the tavern bartender and use the exact Kirana Brandy code phrase. This will direct you to Taqwa's Watch in the western region of Odam.
Travel to Taqwa's Watch by flying to the west side of O'odham. The location has higher-level enemies, so approach with caution.
Your objective is to eliminate several guards and their leader, who appear as a heavy unit. After completing the assassination mission, return to Doctor Kumari in Harko Village.
Doctor Kumari will provide the necessary substances for Kara's treatment. Return to Arrakeen and deliver the medication to complete this quest phase in Dune: Awakening.
This unlocks the ability to maximise all non-Capstone skills in the Trooper tree.

Quest #5 Master of Weapons
Kara Valk will now test your combat proficiency by requiring you to demonstrate three specific abilities: Assault Seeker, Tractor Fields, and Gravity Fields. You'll need to allocate skill points to unlock all three abilities before proceeding.
Simply activate each of the three required skills in sequence, targeting the ground if necessary. Once all three abilities have been demonstrated, return to Kara Valk to unlock the Suspensor Blast skill.
Quest #6 Surgical Strike
Your next assignment takes you to Khidr's Shadow, located near The Sweep from your earlier quest. Fly in from the eastern side and land directly on the structure's upper deck.
Your objective is to eliminate four slavers operating in the area. Once you've dealt with the enemies, locate and retrieve documents from the top deck. Exit the area and return to Kara Valk for debriefing in Dune: Awakening.
Quest #7 The Cleansing of Kara Valk
The final quest begins with Kara Valk needing transport to Harko Village, so you'll need to speak with Campos Tamari, located on the lower level of the Araen facility.
You can reach him by jumping off the edge from Caraval's position. Campos Demari will arrange transportation for 4,000 Solari, which you should have earned from previous quest completions.
After securing transport, return to Kara Valk and inform her of the arrangements. She'll provide you with a dead drop location.
The area appears as a spire structure. Exit your Ornithopter and interact with the dead drop to receive your final mission coordinates in Dune: Awakening.
Your ultimate destination is Khirdr's Shadow once again. Land on the roof as before and eliminate the slavers present. This time, you'll face a strong enemy who specialises in melee combat.
Exercise caution, as this opponent can deal significant damage and may overwhelm you. Maintain distance and use your ranged weapons to defeat him.
After eliminating the boss and collecting the loot, return to Arrakeen for the final confrontation.
Kara Valk will have relocated to the lower level, cleaned up, and recovered from her substance dependency.

Completing this final quest grants you the ultimate Capstone skill and rewards you with Mendek's Rattle, a three-shot burst rifle in Dune: Awakening.
Also, check our Dune: Awakening Review and other guides below:
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