Kingdom Come: Deliverance II Legacy of the Forge Guide | All Weapon Locations
Game Guide by Arne on Sep 27, 2025
The Legacy of the Forge DLC for Kingdom Come: Deliverance II isn't just about new blacksmithing quests and hammering away at the anvil; it's also about the weapons themselves, the lifeblood of any warrior in Bohemia.
This expansion adds a handful of unique arms that carry the mark of the forge in more ways than one. Some are tied directly to the DLC's storyline, while others are tucked away for sharp-eyed players willing to put in the work to track them down.
What makes these weapons special is that they're not simply stronger versions of what you already have; they each feel like a reward, a piece of craftsmanship tied to the legacy the DLC is named for.
Some demand that you finish particular tasks for the blacksmiths; others are hidden inside paths you might easily ride past. Either way, each one adds another reason to dive into the DLC's world beyond the questline itself.

This guide will walk you through every new weapon added in Legacy of the Forge, including where to find them, what makes them worth your time, and how they fit into your loadout. If you're here to save time, fill out your collection, or just don't want to miss a single piece of the DLC's content, this is where you'll want to start.
Note that you will get a schematic for most of these weapons and craft them yourself, except for the ones you buy from your apprentices.
Buchar Mace
The Buchar Mace is unlocked once Apprentice Pushko at your forge learns the Sketch for Caster I, obtained through the Sinners of Kuttenberg questline or by looting a chest during In the Service of the Guild. After that, Pushko will sell it directly.
Stats
- Stab: 22
- Slash: 0
- Blunt: 121
- Defense: 95
- Durability: 88
- Weight: 3.7 lbs
Calvaria Axe
The Calvaria Axe is a craftable weapon, but you'll need to find its Sketch first; these only drop randomly from bandit camps, so it comes down to luck and persistence.
Stats
- Stab: 0
- Slash: 112
- Blunt: 63
- Defense: 134
- Durability: 186
- Weight: 5.8 lbs
Fakescalibur
The Fakescalibur is the first weapon you can obtain from the NPC involved in the quest chain that ultimately rewards you with the Sword of the Four Evangelists.
The visiting NPC that comes along to your forge will sell you this first, and then two more times.
Stats
- Stab: 114
- Slash: 109
- Blunt: 22
- Defense: 168
- Durability: 107
- Weight: 4.8lbs
Durrendull
The Durendull is a tongue-in-cheek nod to the legendary Durendal, though this version is anything but legendary.
You can only get it from the same visiting NPC from before at your forge; he'll sell you a weapon three different times, and the second of those purchases will be the Durendal.
Stats
- Stab: 114
- Slash: 109
- Blunt: 22
- Defense: 168
- Durability: 107
- Weight: 2 lbs
Basilisk Warhammer
The Basilisk Warhammer is a heavy blunt weapon crafted at Apprentice Pushko's shop once he learns the Sketch for Caster II, which you obtain during the quest In the Service of the Guild.
From here on, the weapons get reasonably better.
Stats
- Stab: 42
- Slash: 0
- Blunt: 150
- Defense: 125
- Durability: 225
- Weight: 7.2 lbs
St. George's Sword
The St. George's Sword is a craftable longsword whose Sketch can be found randomly in a chest at bandit camps around the Kuttenberg region.
As with the Lingua Belli Longsword, you'll need luck on your side, since the Sketch may appear in any of the camps scattered across the area. This is a great-looking sword, and really a great shortsword to have.
Stats
- Stab: 129
- Slash: 136
- Blunt: 20
- Defense: 278
- Durability: 110
- Weight: 2.8 lbs
Owl's Claw Sabre
The Owl's Claw Sabre is awarded upon completing the Friend's Bout quest in Kingdom Come: Deliverance II, making it one of the more straightforward rewards to claim in the DLC.
The weapon is fairly good as well, so as long as you can beat George the Night Owl three times, you'll get it, along with a neat shield.
Stats
- Stab: 121
- Slash: 151
- Blunt: 38
- Defense: 275
- Durability: 230
- Weight: 2.5 lbs
Lion's Roar Kilij
The Lion's Roar Kilij is obtained by completing the Sinners of Kuttenberg questline, making it a reward for following that DLC storyline to its conclusion.
This is one of the better-looking sabres in this game.
Stats
- Stab: 110
- Slash: 137
- Blunt: 34
- Defense: 242
- Durability: 210
- Weight: 2.8 lbs

Blacksmith's Guild Longsword
The Blacksmith's Guild Longsword is awarded during the Blacksmith's Guild Entry trial at the very start of the Legacy of the Forge DLC.
Stats
- Stab: 153
- Slash: 146
- Blunt: 29
- Defense: 259
- Durability: 140
- Weight: 2.6 lbs
Lingua Belli Longsword
The Lingua Belli Longsword is craftable once you obtain the Sketch from a chest at a bandit camp in the Kuttenberg region.
The Sketch does not always spawn, so you may need to farm several camps before acquiring it. This is one of the best longswords in the game.
Stats
- Stab: 163
- Slash: 171
- Blunt: 33
- Defense: 275
- Durability: 225
- Weight: 3.6 lbs
Longsword of the Four Evangelists
The Longsword of the Four Evangelists is a legendary sword crafted by completing the Blacksmith's Commission Activity in the Kuttenberg region. You gain this as the final sword from the mysterious vendor that comes over to the forge every now and then.
It is definitely the best of the three, and if you manage to have some patience and don't send the man away, you will eventually get this.
Stats
- Stab: 161
- Slash: 168
- Blunt: 32
- Defense: 235
- Durability: 180
- Weight: 3.5 lbs
Pushko's Push 'em
Pushko's Push 'em is a hook gun with very little recoil, purchased from Apprentice Pushko at your Forge once he learns the Sketch for Caster III.
The Sketch is obtained from Carpenter Raven. This is rather unique, as there aren't many ways to obtain a hook gun. It has surprisingly lower recoil.
Stats
- Power: 655
- Durability: 20
- Weight: 9 lbs
Also, check our Kingdom Come: Deliverance II Review, Kingdom Come: Deliverance II Legacy of the Forge Review, and other guides:
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